After being upgraded, modded, and expanded, the games of the Command and Conquer universe have withstood many of the tests of time. For years, gamers have bickered over which game was truly the best. Now, you can have a bit of each. The CnC: All Stars mod for Zero Hour features a uniquely combined array of units and structures from every Command & Conquer title. This modification loosely relates various C&C titles for the sole purpose of creating an interesting, unique, and fun experience on the battlefield. The mod has been released, and was downloaded more than 20000 times in its first two weeks.

Post news Report RSS All-Stars Pages Updated

Several people have recently expressed their concerns about the lack of (visible, at least) progress on the CnC: All-Stars mod. Well, using top-secret insider knowledge obtained from blackmailing Blbpaws with some precious INI code (:devious:), I can confidently tell you that there is some actual progress

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Several people have recently expressed their concerns about the lack of (visible, at least) progress on the CnC: All-Stars mod. Well, using top-secret insider knowledge obtained from blackmailing Blbpaws with some precious INI code (:devious:), I can confidently tell you that there is some actual progress on the mod. And to celebrate that fact, I have gone through each of the moribund planning pages and updated them with a year's worth of balancing changes. Not only that, I also slapped some cameo images straight from the All-Stars mod to make it look all pretty (except for the Gens cameos--I had to swipe those from MicScoTho :P). There are still a few cameo images missing (especially for infantry), but it's still worth a look whether you've never heard of All-Stars before or followed us from the beginning.

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relequestual
relequestual

nice 2 hear there still work being done. i often wounder if uve given it up :(, but u havent :D
yay!

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