Now compatible with 2.8.0 Butler.

Want more customisation?

The mod includes:

  • 30 default civics
  • 10 hive civics
  • 5 machine civics
  • 10 corporate civics,
  • 5 ascension perks
  • 3 origins
  • 3 policies
  • 6 edicts
  • 16 buildings
  • 24 technologies
  • 2 relics
  • A new federation type

The Civics-Only version (which does not require this mod): Civics Only version. Also, a legacy version of the mod has been released, always a single version behind. Currently, the version for the legacy edition is 2.7.*, and is here.


Plans for the future

In no particular order, I plan to add:

  • More civics (all types)
  • Policies
  • Edicts
  • Origins
  • Ascension perks

Please inform me of any bugs or issues.

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Version 1.3 is Live!

News

Hello everyone!

The 1.3 update for the Civics Expanded+ mod has finally been released! The civics only version and legacy version have also been updated. The files on the PDXmods page should be updated later today. Unfortunately, due to issues, the Steam page will only be updated on the 16th at the earliest.


It is very important to note that the installation instructions are different. Now, the CivicsExpandedPlus.mod file is included, so you just need to extract the .zip file and paste the mod folder and .mod file to "mod" in Documents/Paradox Interactive/Stellaris/mod. This is to ensure that you can play mulitplayer with the mod, as you won't have to create a new mod folder.


ce logo 1 3 mdb

In case you missed them last time, here is the changelog.

UPDATE 1.3: THE FLAVOUR UPDATE

PLAGUED SOCIETY

  • 18 new techs
  • Over 10 new special projects
  • Over 50 new events
  • An archaeological site
  • Special building available
  • Special planetary decisions
  • Special starting deposits/blockers
  • A new relic

ARCOLOGY MASTERS

  • Graphic issue fixed
  • 15 new events
  • A special project
  • Special starting deposits/blockers
  • More balanced start

QUEST FOR THE SEEDERS

  • Longer story
  • Several special systems
  • Over 55 new events
  • 4 special projects
  • 6 archaeological sites
  • 2 special anomalies
  • A new relic

NEW CIVICS

  • Machine Cult (with special effects)
  • Nihilist Cult (with special effects)
  • Crystalline Energy Grids (with special effects)
  • War Economy (with special effects)
  • Peacekeepers (with special effects)

BALANCE/FIXES

  • Many civics now have negative aspects
  • Several civics weakened
  • 10 other civics now have special effects

Here is a short list of some of the features we mentioned in previous dev diaries:

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2 6


4 2


9


1 6


2 7


4 4


11


6 2


5 4


1 7


These are just some of the many new features!


Like mentioned, the mod will be update on PDXmods later today, and hopefully on Steam later today as well!

The Flavour Update: Phase V & Changelog

The Flavour Update: Phase V & Changelog

News

The final phase of the Flavour Update is beginning, lasting only three days before the release of the update.

The Flavour Update: Phase IV

The Flavour Update: Phase IV

News

Phase IV of the Flavour Update is starting, and it will focus something different than origins this time, and will also be sightly shorter.

The Flavour Update: Phase III

The Flavour Update: Phase III

News

The grand Flavour Update to the Civics Expanded+ mod has officially entered phase III. We'll be looking at some of the new additions to the mod.

The Flavour Update: Phase II

The Flavour Update: Phase II

News

The Flavour Update to the Civics Expanded+ mod is now in phase II. We'll be looking at some features being worked on currently.

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Civics Expanded+ 1.3.2.6

Civics Expanded+ 1.3.2.6

Patch

Want more customisation? This mod adds: 30 default civics, 10 hive civics, 10 corporate civics, 5 machine civics, 5 ascension perks, 3 policies, 6 edicts...

Civics Expanded+ 1.3.2.5

Civics Expanded+ 1.3.2.5

Patch

Want more customisation? This mod adds: 30 default civics, 10 hive civics, 10 corporate civics, 5 machine civics, 5 ascension perks, 3 policies, 6 edicts...

Civics Expanded+ 1.3.2.4

Civics Expanded+ 1.3.2.4

Patch

Want more customisation? This mod adds: 30 default civics, 10 hive civics, 10 corporate civics, 5 machine civics, 5 ascension perks, 3 policies, 6 edicts...

Civics Expanded+ 1.3.2.3

Civics Expanded+ 1.3.2.3

Patch

Want more customisation? This mod adds: 30 default civics, 10 hive civics, 10 corporate civics, 5 machine civics, 5 ascension perks, 3 policies, 6 edicts...

Civics Expanded+ 1.3.2.2

Civics Expanded+ 1.3.2.2

Patch

Want more customisation? This mod adds: 30 default civics, 10 hive civics, 10 corporate civics, 5 machine civics, 5 ascension perks, 3 policies, 6 edicts...

Civics Expanded+ 1.3.2.1

Civics Expanded+ 1.3.2.1

Patch

Want more customisation? This mod adds: 30 default civics, 10 hive civics, 10 corporate civics, 5 machine civics, 5 ascension perks, 3 policies, 6 edicts...

Comments
MadeinCanada10 Creator
MadeinCanada10

A bit busy right now; the dev diary will be out tomorrow (Sunday, 12th of July).

Reply Good karma+1 vote
Jakaze
Jakaze

Can't seem to get it to show up in the launcher's mod list.

Edit: Nevermind, I'm retarded. I didn't read the rest of the info on the download section.

Reply Good karma Bad karma+4 votes
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