chemlove;speedangel v1.1
Full Version 5 commentsRequires GZDoom 4.8.2. Please read the README file.
Clad in a high-speed jetsuit, filled with combat stimulants, armed with devastating weaponry, given a simple task. You're a firestorm.
chemlove;speedangel is a mod about speed. Go fast, kill fast, die fast, rinse and repeat.
Please read the README file.
Any feedback is appreciated.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Requires GZDoom 4.8.2. Please read the README file.
This is the new gameplay never seen in the classic Doom. Completly 3D player model with cool animations to hack n' slash the monsters in many ways, adding...
A GZDoom MOD using Kontra Kommando's Aliens: Trilolgy/Ultimate Doom mod as it's base. Play as four unique classes against the power of the Xenomorphs...
Quake Champions: Doom Edition. A single player, coop and deathmatch mod for GZdoom and Zandronum, fully compatible with D-Touch.
Blessed by Newblood, this mod features all weapons from dusk, ported into Doom engine. The mod also features game achievements, game mutators and even...
This mod is a lighter and faster recreation of BD_BEV3.1D for mobiles and for PC using elements and sounds of DOOM 3, DOOM 2016 And using the most current...
A gameplay mod for zdoom/gzdoom. Consider it a love-letter to all fps's of the late nineties and early two thousand's, All viewed through the lens of...
I've made a short showcase
much appreciated, thanks.
this did make me realize that some of the weapons really need a "danger close" warning on them.
This is are really cool idea. I´d love to make some custom maps for it.
Some things I would improve are:
-In a gameplay loop all about speed and retaining speed recoil and reload are counter productive. Maybe keep the recoil for the shotgun or the angel cannon for movement tech.
-Switch out the M16 for something more unique.
-The jump and jetpack thing need a limit. It breaks pretty much every challenge
-There should be a way to disable the freeze frames in the options. It can get annoying when you´re barreling through a group of 20 Zombiemen.
-More of a suggestion but maybe play around with the players friction property.
1.03 friction with a speed 1.0 has a good proportion of speed cap and acceleration. And it makes the ram attack less op.
Why haven't I seem that earlier ?? This is awesome . Will there be more weapons ?
glad you like it, thanks.
i don't plan on adding any more weapons for three reasons:
1. i think the current replacers are adequate enough (maybe in need of balancing at most),
2. lugging around 5 guns is already a bit counter-intuitive to the whole speed theme,
3. i simply don't own any more guns that i can take photos of and put into the mod.
thanks again.
edit: nevermind, added a new gun.
Case closed 🤣🤣 Awesome .thanks