Archon ---> Quake. You heard right, elements of the 80's micro game archon extrapolated into the Quake universe. Get ready for a wild ride.                               (free stuff | no warranty | see disclaimer.txt | blah blah blah.)

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Update 12.2.15 (Games : Quake : Mods : Chaos Archon : Forum : exhortation() : Update 12.2.15) Locked
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Dec 2 2015 Anchor

Where is Chaos mod: Archon?

In a form of limbo. Coders limbo.

I have indeed returned to quake mods and quake-c.

Right now I'm busy with my new mapping tech, map_hack.
But that has no specific mod page. I'll post occassional bits on Archon, but thats not quite the right spot.

Archon needs this for its map spec, which is a series of 8 or 9 open air, out door maps.

It really doesnt. But then I'd be spending months creating these massive maps.
And trying desperately to find a way to tail them off at the edges.

Instead I'll spend months on the map tech.

Why?

Well, the map tech gives me another mod or two, and a possible game!

potential mods:

Quake hack!

You heard right, a quake rogue-like...

What will that be? Pure awesome my friend. Pure awesome.

Potentially an infinite quake adventure - as long as you care to keep playing.

Mod 2 - quake universe. I'd call it quake world, but that title has been taken.

Just imagine minecraft worlds / dimensions - but quake.

The game is tentatively titled "Anode X".
That I will leave for a surprise.

I'll keep posting here, in .qc: Moddb.com and my profile: Moddb.com

Stay frosty!

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