Archon ---> Quake. You heard right, elements of the 80's micro game archon extrapolated into the Quake universe. Get ready for a wild ride.
(free stuff | no warranty | see disclaimer.txt | blah blah blah.)
One element the mod enables - monsters now take damage in lava / slime / water
Obviously fish are not harmed in water
There is an issue however with some map monsters intentionally placed in one of these elements
I need a slight adjustment so if spawning in this area, damage is turned off
Now the next question - why are they all diving in the pool of acid to chase the player
Monsters wont dive off a ledge if not jump capable, but they seem perfectly happy to walk down stairs into slime
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