Archon ---> Quake. You heard right, elements of the 80's micro game archon extrapolated into the Quake universe. Get ready for a wild ride. (free stuff | no warranty | see disclaimer.txt | blah blah blah.)
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Update 018.5.29 - yes | Locked | |
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May 30 2018 Anchor | ||
.plan - daily details posted Archon code is approaching heavy bot test phase! Release of PainKeep 3.0 happened on May 12th, 2017. After which I churned for a couple months, released a PK3 update or so, then crashed. In Nov, I picked Archon back up. I've been steady cranking on the code since then. Ported from the Mark II code base after vanilla, bots, viswep and runes were ported for PK3: monsters With the major parts of that code all complete, a few important elements from the Mark I code I'd say at this point (excluding some line item do's & fixes) this port does everything Mark II does. Stay tuned here for upcoming status and release info. - Quake Hard - |
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