C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

Report RSS Halloween Update

Alexander's Enforcer has proven itself in battle and has shed it's prototype status. But it has also become outdated as newer technology has become available. The revised Enforcer was a chance for it to get upgraded, as well as a chance for Alexander to test more experimental tech....

Posted by on

Happy Halloween Shockwave fans!

The Shockwave Warfactory has produced another unit for the mighty Shockwave army!


USA Enforcer Tank

The new Enforcer Tank is the ultimate example of US technology. After many failed prototypes and countless years of research a battle ready model of the Philadelphia warp drive was fitted into the tank. This allows it to reach up to a certain amount of distance in an instant. May the threat be close or far, Alexander now attacks her enemies swiftly and without warning. Enemy generals have tried to study and learn from this new threat but so far none of them were destroyed one in combat for them to inspect.
It is unknown at this time of the maximum range this tank can ‘teleport’ itself or how often it can repeat the process. The Enforcer left the public astonished. Scientists claim it would not be possible for the tank’s crew to survive under warp conditions, especially after repeated warps, claiming the crew would eventually be completely wiped out. They also challenge the fact of how the tank can maintain its structural integrity. Many are calling the tank a hoax.
Even if warp technology was discovered it would be a extremely unstable, meaning the tank under many circumstances would simply disappear and never return again. As more and more of these tanks are built out of Alexander’s War Factories and show astounding results from battles around the globe, more people are proven wrong. By the time Alexander’s enemies fear her, it will be too late.

-Lore by Overdose.

The new Enforcer is brought to you by The Shockwave Mod team and:


- The SWR team

Bonus Get:

Comments
RandomusIdiotus
RandomusIdiotus

*begins drooling on keybord*How long until the final version!?!?

Reply Good karma Bad karma+1 vote
NergiZed Author
NergiZed

The final version? A long while.

The next Version? ..well, let's just say it's coming.

Reply Good karma+1 vote
jaxxa
jaxxa

Even better,

Best mod ever.

Reply Good karma Bad karma+1 vote
Beckett
Beckett

Affirmative!

Reply Good karma Bad karma+1 vote
sandmanzero
sandmanzero

ohh common..... release it already !!! ........ (btw i think this is by far the best mod iv ever and i mean EVER seen ..... and iv seen ALOT)

additional comments:
i have to say there are many bugs:

1#like for example ALL AI pathfinding seems to be the same as colonel burtons (they all think they can go over walls, instead of around them "especially in twilight flame"). this is especially annoying since it creates a waypoint algorithm loop that lags the game to an unplayable level ... and yes i have a great graphic card)

2#theres a bug with china that reveals the units position whenever they fire anything up into the air (exapmles are: inferno cannon and siege soldier)

3#a bug that makes the building appear as new for 1 second .. whenever they are destroyed.

4#another 2 AI bugs that i noticed: 1 that is that they built a particle cannon halfway inside a airfield .... and another that they were able to build 5 YES FIVE warfactories on top of each other ...(i was able to count the number of factories due to the smoke shafts)

well thats all i can remember, i hope the release will be sooon.

Reply Good karma Bad karma+1 vote
BigCheese256
BigCheese256

0_o ohhhhhhhhh i want 1!!! :O

All hail general alexander! :D

Reply Good karma Bad karma+1 vote
The_Nugent
The_Nugent

update? D; horray

Reply Good karma Bad karma+1 vote
cHr0n0sPh3r3
cHr0n0sPh3r3

I can do shiensh moei

Reply Good karma Bad karma+2 votes
coolkid87
coolkid87

nice update

Reply Good karma Bad karma+1 vote
AsakuraSkylee
AsakuraSkylee

Reminds me of Red Alert... So far all mod i have tried Shockwave is still the best for me... 0.96 is on its way... Keep Rocking...

Reply Good karma Bad karma+1 vote
rebel28
rebel28

Could you make a transport version of this

Reply Good karma Bad karma+1 vote
zhusa13
zhusa13

Shockwave is Just GETTING BETTER AND BETTER AND BETTER aND Beeeeeeeeeetr!!!

Reply Good karma Bad karma+1 vote
jimmy.pl
jimmy.pl

hay atleast i dont drool on my keyboard

Reply Good karma Bad karma+1 vote
metaleopard
metaleopard

I personally think these guys just need to ditch ROTR, the idea was done to death long before the release of Red Alert 3 and is just continuing a long legacy of the same old thing.

What they have here is epic and renews the play-ability of an aging game, A true expansion pack of sorts.

Stop neglecting this mod!

Reply Good karma Bad karma+1 vote
NergiZed Author
NergiZed

You do know that this idea has also been done to death, right? There's Contra mod, there's Project Raptor, There's remix, there's Destructive forces, etc. etc.

We aim to do the best, even if both of our mod's ideas have been done to death.

Reply Good karma+1 vote
commander222
commander222

The version I just downloaded yesterday there was no bugs at all it was fine but if you install another mod it crashes.
Shockwave is awsome i wish the new version was out I just can't wait for it.
Shockwave is a very awsome extreamly great mod!

Reply Good karma Bad karma+1 vote
NergiZed Author
NergiZed

Well, our mod only works with mods that have non-destructive installations. Our other mod, Rise of the Reds, as well as some other mods, like Cold War Crisis should work together without too much difficulty.

Shockwave version 0.96 is on it's way, but is progressing slowly due to the fact that most of our team is working on RotR. There have been a few significant advancments over version 0.951, but you'll just have to wait and see.

Reply Good karma+1 vote
commander222
commander222

Mabye you should add an aircraft carrier and a general that can make naval units.

Reply Good karma Bad karma+1 vote
NergiZed Author
NergiZed

Aircraft carriers are impossible in Generals. (the one in the mission is actually a building and can't move)

Reply Good karma+1 vote
legsa
legsa

When i double click the shockwave setup and the icon comes to my screen ,but when i click 'Launch' nothing happens... help me please!!!!!!!

Reply Good karma Bad karma+1 vote
☦BalkanB☢y☦
☦BalkanB☢y☦

OMFG this is sick!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
C&C: Generals Zero Hour
Developer
SWR Productions
Contact
Send Message
Release date
Mod watch
Follow
News
Tags
Test, Update
Browse
News
Report
Report
Share
Related Games
C&C: Generals Zero Hour
C&C: Generals Zero Hour Real Time Strategy
Related Groups
SWR Productions
SWR Productions Developer & Publisher