A standalone expansion of the Call of Warhammer experience. Fewer scripts, unlocked gameplay, brand new factions, new continents, dozens of new units, new music, and much more.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS The Plain of Zharr (view original)
The Plain of Zharr
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
QueenOfGore Author
QueenOfGore - - 1,541 comments

It may be a plain, but it's not ordinary.

Reply Good karma+12 votes
tomosimon
tomosimon - - 8 comments

And even the interface looks better than in RoTG.

Reply Good karma Bad karma+2 votes
QueenOfGore Author
QueenOfGore - - 1,541 comments

This interface is the Elven one from RoDG, unmodified. Can't take credit for that.

Reply Good karma+3 votes
tomosimon
tomosimon - - 8 comments

Sorry, never played as elves in RoDG... My bad.

Reply Good karma Bad karma+2 votes
Metaltooth
Metaltooth - - 2,665 comments

What a desolate place

Reply Good karma Bad karma+2 votes
JunkiePride
JunkiePride - - 28 comments

I love that map

Reply Good karma Bad karma+3 votes
Deathwatcher27
Deathwatcher27 - - 130 comments

is a faction roster finished? if yes could you upload a list or video to show them?

Reply Good karma Bad karma+1 vote
T&D
T&D - - 31 comments

Cannot wait to enslave orks and hummies by my hashut forces!

Reply Good karma Bad karma+2 votes
theodamus
theodamus - - 262 comments

Hey, could we please get a screenshot of the Ogre's starting position, after seeing all the amazing units I'm curious to see where they start!
Thanks for the great work on the mod!

Reply Good karma Bad karma+1 vote
diegoherazo
diegoherazo - - 224 comments

nice map

Reply Good karma Bad karma+2 votes
Buffaloman
Buffaloman - - 243 comments

A WAAAGH! against the chaos dwarves would be very interesting. DA BOSS SAYZ WE GONNA FREE OUR BROTHERZ! WE WILL FREE 'EM FOR GORK N MORK!

Reply Good karma Bad karma+2 votes
xXBerethorXx
xXBerethorXx - - 587 comments

If dem slaved greenskins lose to sum stunties then dey can stay

Reply Good karma Bad karma+3 votes
Buffaloman
Buffaloman - - 243 comments

Em stunties aint playin fair cuz they uze chaoz an fire gunz!

Reply Good karma Bad karma+2 votes
Buffaloman
Buffaloman - - 243 comments

if it was em hummies then em hummies can ave um

Reply Good karma Bad karma+2 votes
Buffaloman
Buffaloman - - 243 comments

Do variations of unit skins count as different units towards the hardcoded limit? Out of curiosity.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

The refuse of a thousand years of labour fills the Plain of Zharrduk, also known as the Plain of Zharr. Here the land is broken and tortured, a twisted shadow of its former self. Pits of molten tar and rivers of burning oil strew the landscape like open wounds, whilst massive stockpiles of coal scab over treacherous ground, festering in the sweltering heat.

To its north-east looms the giant ziggurat of obsidian known as Zharr-Naggrund, the City of Fire of Desolation where the Chaos Dwarfs dwell and plot their inexorable conquest of the world. Around their dark city the Chaos Dwarfs sunk mines into the earth, delving deep into the rock and filth in pursuit of the treasures that lie below. They built engines down in the depths, using steam power generated by the heat of the rocks themselves. They dug for coal and piled it high into black mounds. They drilled for oil and tar, and dug open pits in which to store it, creating lakes of sticky blackness across the land. In the mountains they quarried stone and used it to build roadways to connect all of their lands together, so that the plundered riches of the earth might flow all the faster into their gargantuan city. Beneath the flickering flames of countless forges, untold thousands of slaves, creatures of many races captured in war or traded from the Orcs of the west, work at the enterprises of the Chaos Dwarfs.