Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

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Truck Cemetery
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_S_E_R_G_
_S_E_R_G_ - - 50 comments

Guys, there are several vehicles that has wheels hovering over terrain.
Also at least one tower(in the middle on map) with unclimbable ladder.

At any means this map is great - it large and detailed.
If only you guys may remap some original levels in such scale - delete mini_truck_cemetery from Swamp, make hangar on it HUGE, ect.

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Borovos Creator
Borovos - - 816 comments

Hello,

I know it's not perfect. I tried to fix a lot vehicles.
To hide flying object, just increase Grass density :)

About the tower, yes, it's a unclimable object. As there is a climable tower around it, or the capacity to jump on top of vehicles, or climb on top of the central hill, it's not a real problem.

About mini truck, you mean in Garbage, not in swamp, isn't it?

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_S_E_R_G_
_S_E_R_G_ - - 50 comments

Yes, on Garbage.

Thanks again man, love this map

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v1ld
v1ld - - 852 comments

Nice work, thanks.

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PentaSTAR
PentaSTAR - - 132 comments

My favourite way when I'm trying to get into garbage without getting attention from Duty... Yesterday I've met here two pseudo-giants, controller and few bloodsuckers... Well I'll better kill all duty members next time :)

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Description

1.4.12 re-mipped textures and fixed *.thm. Better detail at a distance. Here is a comparison of what I mean: Imgur.com

Hundreds of *.thm errors have been fixed in 1.4.12 (wrong bump maps, incorrect flags, dimensions, wrong compression type). Several textures larger than 2048x2048 have been reduced in size without any noticeable detail loss in-game (sky, vehicles) and some textures were re-compressed with the correct type. Many bump textures were just duplicates and are now shared. About 500mb cut from total texture directory size.