Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!
Just a "tiny" logic error (infinite spawn loop) with tushkano spawn, which is fixed already, but it was funny.
torrents of hamsters xD
GTFO right now !
Imagine an infinite spawn for Izloms hahahaha
or freaking poltergeist... what an a**holes...
its still better than infinite spawn of pseudogiant and controller
the bad idea isnt go underground...
the bad idea IS go underground with GAUSS RIFLE and fight against tushkanos with it!!!
Yep, the gauss is the least fitting weapon against tushkanos. :)
Btw, i have godmode, and it started just as a test against few tushkanos. Surprise!
And what about fps?
I tested something like this in Marsh, around 20 squads of rats at the same smart terrain, it kill my game with 5fps.
Fps was not a problem, it's a small underground map.
Don't forget you can kick rats and tushkanos now.
how?
Ahh, just like the dream sequences in SoC...
I wonder if we could actually face THAT many tushkanoes at once.