Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!
A very light widescreen-only HUD for 1st and 3rd person use. It embraces the immersion one will feel when playing these games. Disabled the minimap, body counters, quick-use slots and optional artefact position is included.
Before questions are asked about the character model, more about that soon. It's not my mod, I'm helping out.
It's from the facepunch thread, isn't it?
Yes, I'm helping out with the textures and I was testing the skin in-game.
Very neat stuff. It's good for full HD monitors :)
I hope it will work well with gunslinger mod for what I'm waiting so long :)
Gunslinger will have it's own very unique HUD, if all goes accordingly. I hope the team can post another update, soon. It's been a while since I heard something from STRlFER
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Otherwise there's always this
Pp.vk.me
Now that would be a great HUD! Not saying that your HUD is not good, it's great actually, but the concept one is better. Also, rated 10 of 10.
sick stuff man ;O
Huh, nice seeing you here Prof :p
Oh, I recognize that playermodel from Fallout 4! That's cool, and so is this mod!
It's not from Fallout 4 mate! More to come.
stalker 2 playermodel
Might wanna get your eyes checked =D I have 950h on fallout4 and that's IS NOT from fallout4 I can tell you that much =D
Good to see you finished it, looks great!
Hey Darryl, I would like to thank you for your fantastic support and mod. You've helped keep me entertained for hours on end, and for free.
Love this HUD, very excited to hear more about the models :)
Great job on the hud, very nice. Thinking of using it myself though if it's not too much to ask is there anyway you would perhaps make a version where the compass was above the bars instead of them being side by side? Like this Imgur.com
Sorry I couldn't find an actual reference image for something like that, so I just altered yours. If it's too much trouble or you simply just don't want to that's fine, just thought I'd ask. Anyways, thanks for the addon still. Can't wait to see what else you have in store.
Hey mate,
The way the compass works, that's impossible for me to do. The compass texture is actually a full 360 degrees texture and I placed it there so it would be cut off from the screen to achieve the effect of "half a compass". I can't it look like that, sadly.
Glad you enjoy it, though!
Oh I see, well thank you anyway for the response and your contribution. I'm just going to go ahead and use it as is then, thanks again for your work.
Hello i would like to say that this addon rock ! The only thing i'll say is that the stats bars for all objet ( armor, weapons ) became a full white bar , im playing with arsenal overhaul maybe that's whay something is wrong , or maybe i should start a new game , but its not really that bad gameplay wise and i don't want to lose heart of the oasis artifact that i just found :c
screenshot of the bars : Dropbox.com punk forever_10-15-16_22-33-09_(jupiter).jpg?dl=0
Brofist from a French stalker !
Oh whoops, left that in! It's for another project. Ill upload a fixed version asap
Alright , thanks for the reply :) ! I' ll be waiting the fix ;).
Can i see somewhere the progress of that mod? Havent ever seen so good player model.
is there any way to enable the minimap?
Hey Loner, or anyone else for that matter. I was trying to take my hand at some rudimentary hud changes, first off I was trying to edit this one in particular to have the same color scheme/icons as your AA2 hud port as well as tweak the brightness on some stuff as I felt it was a bit out there on screen.
I honestly haven't fooled around in photoshop a lot but that's what I used and all I did was take your icons from the AA2 hud and put them on this huds dds file. Everything looks in order and I saved following instructions I found online, also adding sections to the alpha channel then saving as dds in interpolated alpha, dxt5 or something like that. Anyway, when I get in game where the icons used to be now are only white boxes. Any ideas on how on how to fix this?
Also on a side note, before when you said about the compass having to sit there because it was needing to be cut off on screen to achieve that look you have currently. I had an idea thinking on it a bit more while I was working on this today and I was wanting to ask if it was possible to do. Imgur.com I even drew up a fast sketch of how it'd work. As I said I still haven't used much of photoshop or gimp and what not but I believe this could work, seeing as the compass in game uses the same sort of transparent texture I'm thinking of. Anyway, thanks for feedback given if any and also thanks again for making this.
Windows Defender detected the .rar archive as a "trojan" is it noraml ?
Btw nice mod, would be better if you could add a version with a trasparent minimap.
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This is the best HUD in ALL of STALKER IMO. Does this work with vanilla CoP (and the other STALKER games)?