Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report A.R.M.
Filename
A.R.M.7.rar
Category
Prefabs
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SarisKhan
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Updated
Size
89.46kb (91,605 bytes)
Downloads
1,421 (6 today)
MD5 Hash
1f91d142ed3b71f82f323c13f4755475
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Description

Armour Reinforcement Mod improves outfits in CoC 1.4.22 and CoC 1.5r6.

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A.R.M.
Comments
SLV550
SLV550

Good, really good

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Marc13Bautista
Marc13Bautista

Just what I was looking to add to my CoC! Thanks!

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Joseph_Baruc
Joseph_Baruc

1.5 r6 comming this addon ? :)

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SarisKhan Author
SarisKhan

I might do that in the near future.

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Guest
Guest

Please make this for 1.5R6, this mod is awesome. Great work!

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Guest
Guest

does this work with outfit addon?

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SarisKhan Author
SarisKhan

Yes.

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Marc13Bautista
Marc13Bautista

Could you make a version that also merges with this?

Warfighter for Smurth's Dynamic HUD Moddb.com
(" Low Crouch & Prone version adds crouch and prone similar to misery. Compatible with CoC 1.4.22.")

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reter
reter

Does it works with Stalker Anomaly?

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SarisKhan Author
SarisKhan

Nope, but as far as I know, Anomaly already uses a system similar to CoP. Armour seems fine there as is.

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SarisKhan Author
SarisKhan

Important update. Further revision of outfit stats and prices, also I fixed the incorrect equipment icons in compatibility patches. I wish someone told me instead of downvoting the addon with 0 feedback, but whatever.

And there's a 1.5r6 version as well, playtested and working.

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Marc13Bautista
Marc13Bautista

Thanks

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Guest
Guest

Is the 1.5R6 version compatible with any 1.5R6 mods? like lost to the zone and AO?

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SarisKhan Author
SarisKhan

Yes, it's compatible with those.

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Mihzvol
Mihzvol

**** yeah, this mod is great, BUT, I'm uninstalling it because it conflicts with TRX: A-Life Revamp (3.1), and you can live with being shot with a MP5 in a Exo and still losing half of health, but that mod adds so much things and balance to the game, yours kinda removes it, mostly damage to enemies, like, everyone dies with a nice shot to the chest with my FN2000 (OWR), even zombies, that mod made it like half the magazine was spent before they died (zombies of course, standard stalkers died with 2 to 5 shots in the chest)

Seriously, any clue on why this is happening?

I'd love to use both mods, I really want this

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SarisKhan Author
SarisKhan

All this addon does is improve player outfits and implement the realistic damage table from WARFIGTHER, which also involves only the player character. It certainly doesn't "conflict" with A-Life Revamp (which I use myself) and it doesn't change anything but player-related stuff at all.

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Mihzvol
Mihzvol

After scrutinizing my game files, I found out some mod modified my Damages.ltx file, which one I can't tell, but that's exactly what broke everything, I'm fixing it right now

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SarisKhan Author
SarisKhan

Yeah, it's difficult to keep track of all the mods stacked on top of each other. Using GME helps a lot, though.

The damages.ltx file is necessary for this addon, though, and AFAIK it changes only player-related stuff.

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Mihzvol
Mihzvol

I do use JSGME, which is exactly why I dunno what has happened, warfighter is active and only your mod has overwritten it's files, in fact, I had done some smaller scale modifications to Damages.ltx myself, yet they aren't there, it's looking like the vanilla file...

I had some weird crashes last month, they corrupted some internal game files, so I had to restore a few, maybe that explains it

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Joseph_Baruc
Joseph_Baruc

1.5 r7 ??? :)

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volkermord
volkermord

yep

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Guest
Guest

Excited to use this mod but I'm confused how to actually install it. I noticed the other compatibility versions but I'm not using A03, LttZ, nor STCoP. Help is appreciated!

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SarisKhan Author
SarisKhan

If you don't use any of these addons, then simply instal the normal gamedata folder.

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Guest

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Marc13Bautista
Marc13Bautista

Update?

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SarisKhan Author
SarisKhan

Yes, I updated all relevant addons to reflect changes I made in base LttZ and Storyline.

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Axe1Gtz
Axe1Gtz

Weapon Goulash + Weapon Wounding For Weapon Goulash compatible? :(

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SpcDan
SpcDan

I guess I might be late but, I guess you could try with the STCOP patch and merging all the necessary files with Winmerge.
The only issue is that Weapon Goulash uses in some rounds the stats from Misery, more specifically, the 5.45 ones. You can always use the STCoP stats from vanilla Stcop, or use the ones from Smarch configs.

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Guest
Guest

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cenric
cenric

quick question. would the compatibility patch for arsenal overhaul work with the unofficial 1.5r6 version? www.moddb.com/mods/call-of-chernobyl/addons/arsenal-overhaul-31-for-coc-15-r6-unofficial

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Brockavich
Brockavich

Thanks for making this.

I was nearly about to make something like this for myself, due to armour being worthless in CoC AO+OA+WARFIGHTER. After some testing using the debug console vs NPCs, I'd say you nailed it. Both from a balance and realism standpoint.

Wearing a leather jacket means 1-2 shots from anything is fatal, as it would be in real life.

Wearing an exo allows you to tank dozens of pistol rounds, can take a few intermediate rifle rounds (ie: 5.45), but can only take maybe 1-2 higher caliber rounds (ie: 9x39 or 7.62). This is about the capability of real life high end military body armor.

I haven't played with it much yet, but I have a feeling I'll like it a lot.

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PanosKiller413
PanosKiller413

You might wanna check the outfit.ltx file within the 1.4.22 install, more specifically the BANDITMERC section. Last two groups of immunities were missing and caused my game to crash whenever I tried to upgrade the outfit.

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SpcDan
SpcDan

This is great, but what about those who use the Smarch configs for ammunition? They increase the k_AP stats in both AO 3.1 and STCoP, and there's a bug in xRay that alters the HitPower of weapons when k_AP exceeds the 0.75 levels.

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golemkid
golemkid

wait does this mod come with outfit addon?

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Brockavich
Brockavich

Coming back to this after having played with it for a significant period of time, and I have to say it could still use some work.

tl;dr: Doing a VERY long ironman run, managed to save up for an exo.
I still got gunned down in less than half a second and maybe 2 or 3 shots by a bandit with a ****** AK at around 100 meters.

I'd love to tweak this myself, but I honestly don't know how and I'm probably too busy to do so. Any ideas on where to start?

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