The best-selling Real-Time Strategy franchise of all time is back and at your service, with the fast-paced tactical action that set the standard for strategy gaming. Command massive armies like never before, powered by the C&C 3 engine with cutting-edge visuals, dynamic destruction and immersive realism.

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C&C 3 Original Campaign Balance Patch

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Restores the original balance of the C&C 3 campaign before patch 1.09.

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Expanded Wars 2: Nightfall adds our three new factions from EW1(C&C ZH) to C&C 3, and adds more to the current factions.

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I made this mod for myself some years ago, now I decided to share it. The purpose of this mod is create a new balancing adding some realism but keeping...

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Evolutions is a "Halo Wars" style mod for Command and Conquer 3: Tiberium Wars that features epic ground and air warfare on a massive scale. Evolutions...

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When unit mods collide! Madin will be mixing his C&C history mods up for you, since the C&C3 mod format does not allow you to do your own edits...

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Alternate Warfare is a Total Conversion on C&C3 engine, the background story is set in the Cold War era in a different timeline, in which the experimental...

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Supreme War is an a fun modification I created to play with some friends. Its basically just a few changes in build times, costs etc but makes for some...

Command & Conquer: Tiberian History

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A massive rip in the in the very fabric of reality was caused inadvertently by the Scrins use of their rift weapon. This anomaly would eventually be known...

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Destruction's like company of heroes (you can destroy every side of the buildings you hit) + Effects like world in conflict + High ploy models + C&C Gameplay...

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Air dispersion cooldown time has been fixed. NOD Militant Rocket fire radius has been fixed.

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America, nuclear war at 2029 year. man versus machines