The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
New blood effects on v19b. You can see now that exploding heads or limbs will leave a blood mist, and also dead bodies will keep bleeding for a while, creating blood pools.
I just hope it won't lag on old computers :P
I want this level of gore on all my mods from now on!
More Gore! Yea!
Although i think the animation of the blood pool getting bigger needs to be smoother, it seems a little laggy.
Just touch it up. It looks a little weird right now, like the blood just leaked into the texture for the ground. Other than that, it does look great. It could be even better.
Gore Of The Year!!!
I've done blood pools like that before in my personal mod, I'm glad that someone else is finally doing it too :p
Will this spilt blood flow down the stairs or just hang in the air over lower steps?
That would be dope.
Indeed, it would be amazing, but sadly it's not something that is currently possible in (G)ZDoom. When true floor & ceiling decals are implemented into the engine, then it will most likely be possible.
So, at the moment, the blood pools will just hang in the air over the lower steps.
Does the blood overlap (that is, if you kill 4 enemies on white floor is there one 100% red pool of blood)? I couldn't see very well.
It would be awesome if the blood pooled so that you could paint the floor red just by killing more and more.
are you going to change the shotguns iron sight back to the old style this update
How do I get these graphics? Mine are like in the original doom but only with lights and even without the assault rifle!