This is a patch to fix more gameplay flaws in BDv21, including fixes from 'no crosshair in ADS' patch by ZVX.
Continuously merging BLOODWOLF333's changes.
v21.0.Z May 21, 2020 (changes compared to BLOODWOLF333's 21.0.4)
Ironsightable weapons (Shotgun, Assault Shotgun, SMG, Assault Rifle, Rocker Launcher, Railgun, MP40): Adapted fixes from 'no crosshair in ADS' patch by ZVX.
Axe, Chainsaw: Removed crosshair with the respective parts of the aforementioned patch.
Pistol: Enabled dual-wielding in tactical mode, made hold fire as fast as rapid-click fire.
MP40: Made the rate of fire same as Nazi's one.
Dual Pistols, SMGs, Rifles, Plasma guns, MP40s: Fixed the rate of fire (it was really slow, like that of a single gun), the left gun now stops firing when the single gun has 0 ammo, not 1.
Dual SMGs, Rifles, Plasma guns, MP40s: removed the possibility to dual-wield in Tactical mode by rapidly picking up two guns.
SMG Zombies: Now use proper idle state sprites instead of shotgunners' ones.
Zombie Scientist: now has properly colored axe (courtesy Dox778).
Plasma Rifle reload sound: now reflects the plasma rifle's on-screen action (thanks to Shockwave_S08 for noticing).
Baron of Hell death animations: don't cause its pink skin to instead take on the tan hue of their lesser Hell Knight cousins because of spawning a duplicate corpse sprite.
Ammo Dropper: fix for the crash on exiting the ammo dropper has been provided by grim96.
With Brutal Doom v21 Mutator: Enhanced Weapons compatible?
what?
nice
have a question...does this latest update have the spiderdemons autocannon that you can use as a weapon when you kill her? also does this patch also have the doom 64 motherdemon as well?
The patch has the motherdemon, yes.
But has the spiderdemon's cannon ever been usable?
well about couple months ago they were gameplay but I don't know if its from this patch, that now you can wield the spderdemons cannon after you kill it. has no ammo to reload. but kill another one and you get ammo for it. it was an awesome idea and I thought it had it here that's why I ask
This mod you're mentioning are Tomtenfars addon. I think it's the only one that have the SpiderDemon auto cannon
Do you plan on adding Dox's better selecting animations to your version of the patch?
I looked up, that would be tricky but maybe someday.
Will you also be implementing the reload sound from your Plasma Rifle v20b minimod? The original sound in v21 is too slow to correspond to the onscreen action.
Oh, I didn't know this as I always loaded my Plasma Rifle v20b add-on :)
UPDATE: ok, done!
Also I'm inviting you to the marathon on creating the Dual Super Shotgun :) Forum.zdoom.org
Is this a different patch then 21.0.4? Or is it a continuation?
It's loaded as a different patch, you load this instead of 21.0.4.
Neat, less that I have to do :D
21.0.4 patch was updated 2 hours ago xD
I wonder if there is gonna be a patch to this or Bloodwolf's patch that fixes a really nasty bug that causes the assault rifle, shotgun, and other weapons that fire on their own without pressing the fire button? If Bloodwolf or Zodo could reply back, I'd appreciate that.
Anyway, the reason I ask is because I tried to reach out to SgtMark on his Twitter, and got no reply. So since I've been seeing all these Brutal Doom patches, I figured I'd ask the patchers.
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It would be cool too if the remains of the scientists could be destroyed.
And make an animation fro scientsts first person execution.
aaandd complete the body imp in first person ejecution. Of curse if you can