A more classic version of brutal doom, taking elements from v18, v20, and v21 for the best possible brutal doom experience.

Description

Version 14b of my Brutal Doom Classic Edition mod. A few bug fixes and some minor things added. NOTE: Zandronum is currently not supported.

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Brutal Doom Classic Edition v14b
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Guest
Guest - - 690,831 comments

gzdoom freezes upon trying to use a grenade while standing near a corner at a position with lots of blood splash from a dead enemy (with its back aginst the wall) which "explodes" (?!) suddenly...

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Mechanical-Sanity Author
Mechanical-Sanity - - 517 comments

Did this happen to you with BDv21? Also, I need more information to understand what was going in your situation

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Guest
Guest - - 690,831 comments

it doesn't happen in your original 13a or BD v21, it seems to be related to the way of "gore implementation" mechanic in v14 (which looks much more epic than both versions)

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Mechanical-Sanity Author
Mechanical-Sanity - - 517 comments

Try v14b. That might fix things. If not, I'll look into it

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Guest
Guest - - 690,831 comments

I have tested v15 with GZDoom 3.7.2, the freezes become even more severe lol.

Fortunately, no freeze is found when testing v15 with GZDoom 4.4.2.

It may be an engine rendering issue of gzdoom.

With so many gzdoom versions lying around, things start to get funny.

A mod may work in a particular version but break in another version.

I had heard Brutal Doom v21 may break in gzdoom 4+, but this seems not be the case for your mod. In fact, it does work better in my condition.

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Guest
Guest - - 690,831 comments

EDIT: I have tested v15 with GZDoom 3.7.2, the freezes become even more severe lol.

In GZDoom 4.4.2, the freezes are less frequent but still happen.

I may just stick with v13a for the time being... :(

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Mechanical-Sanity Author
Mechanical-Sanity - - 517 comments

are you using android? and also, can you describe what is going on during the freezes? I cannot recreate the freeze.

UPDATE: okay, so I'm running v13 with some demanding wads, and v15 with some demanding wads, and I've noticed that performance was very similar. I'm not sure what's going on at your end. Please tell me your blood/gore settings and tell me exactly what is happening when the engine freezes. Also, is it a crash freeze, or a temporary freeze?

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Mechanical-Sanity Author
Mechanical-Sanity - - 517 comments

I see that you deleted your comments. Does it work now?

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Guest
Guest - - 690,831 comments

No, but I suspect it *might be* (still NOT sure though, SIGH...) graphics driver issue...

I don't want my "inaccurate" comment to scare away any players interested in your great mod.

I will contact you via the ways suggested by you if I have found issues regarding your mod via further testing.

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Mechanical-Sanity Author
Mechanical-Sanity - - 517 comments

very well. Just do some tweeking and maybe it will help. If not, you know how to contact me

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Mechanical-Sanity Author
Mechanical-Sanity - - 517 comments

I recommend running this mod with gordo.n's voxel patch. Somethings will not be consistnet, like some of the weapon models, but it should be mostly fine. Link: Moddb.com

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