This is a GoldSource project aimed to recreate Black Mesa: Source feel within Half-LIfe 1 and its assets. Our main goals for this project is to give a new feel, look to the original Half-Life, with adding more features, improved level design that many people love from Black Mesa remake but with additional things, to make it a bit more unique. Black Mesa: Classic aims to be capabile on any PC without high requiremnts, with better visuals and effects to make your Half-Life 1 campaign experience the best!

Report RSS Black Mesa Classic 2021 Q1 Update

Showing off the latest progress on Black Mesa: Classic.

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Greetings everyone! We've been hard at work over the past few months, and after some time without updates, we're ready to show you our latest progress on Black Mesa: Classic.

Modelling

For modelling, we've again updated our previously finished models, adding new animations, variants, accessories, etc, and for our new models, we've made sure to make them consistent with both the Goldsrc and Black Mesa style. Also, as you may have seen in our Images section, we've made some HD models! A High Definition pack is in development alongside our Standard Definition models, so you will be able to choose between the two depending on your personal preferences. These HD models take inspiration from the PS2 models, similar to the models seen in Sven Co-Op. Here are some comparison shots between the two!

HDvsSD1LRHDvsSD2LRStandard & High Definition Hassassin ModelsFemale Scientists Models


We hope you like our new HD models, we'll be showing more models in future updates!

Mapping

render1bBlast PitWe've got Hostiles! (Updated Textures)


We've advanced more in mapping making some new maps with the BM Layout and goldsrc style, you can see some new screenshots of Anomalous Materials, We've got hostiles and Blast Pit.

With the addition of a few new mappers on our team, we've been able to make progress on multiple chapters, including Anomalous Materials, We've Got Hostiles, and Blast Pit. Here are some screenshots from those chapters!


Programming/Coding

We've experimented with the coding, adding new great features, like the Sprinting, camera movement, some AI, glow, etc. The camera movement, gives that inmersive feeling in gameplay, enhancing that flat feature in the Original Half-Life.

There's yet a lot to show, but we prefer to not spoil much.

Has been a glad to show you some of our new features and news.

Other of our request, is that you can help us developing this project, If you're interested, mainly in animating and mapping, you can contact us, Here is
our discord server:

join us


We need your help.

Note: Everything shown here is work in progress and subject to change.

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wmf776759
wmf776759 - - 472 comments

Wonderful.

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LeoJFC
LeoJFC - - 752 comments

Good!

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CavemanOogaBooga
CavemanOogaBooga - - 13 comments

It's great. Good Luck with further development.

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Oni32
Oni32 - - 14 comments

Keep it up!

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[_-=MTB=-_]
[_-=MTB=-_] - - 948 comments

Noice

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Turco_
Turco_ - - 231 comments

Looks good

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blackfox2207
blackfox2207 - - 3 comments

Look good

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Guest
Guest - - 690,459 comments

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ClaireStanfield
ClaireStanfield - - 16 comments

Precio

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anikinliam
anikinliam - - 2 comments

Very nice.

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slambo312
slambo312 - - 148 comments

Idea: early access, since it looks like it's ready for a demo already.

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David_Jackson
David_Jackson - - 1,065 comments

Can't wait to play it!

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Guest
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