Interconnected and realism themed vanilla-ish level design. Different difficulty setting. Single or co-op 2-4 players. No advanced engine needed. No jumping needed. Falling damage may kill you. Has official OST addon. May crash in some DOS engines like Chocolate Doom or Steam's DOSBox due to large level design areas. Tested and works fine in Crispy Doom and PrBoom+.

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Bloodline Megawad: why, what and how.

Bloodline Megawad: why, what and how.

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What can I do with the classic Romero map designing rules and only slightly change them? As if it was the first Doom experience with only a little more...

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Doom II
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Doom II
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Rubber Tunes
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