You are an almost retired peacekeeper on planet Earth. Hired by the U.A.C., you are monitoring special quarantined zones called Bloodlines. They contain all remaining demons who came through the portal from Hell.

RSS Reviews  (0 - 10 of 25)

Author runs out of ideas halfway of the wad, so you will be going through some deja-vu (or should I say backtracking?). The levels try to be immersive, but fail, because they are underdetailed. There are many bad design decisions, such as overly big levels with huge, useless empty areas without even a decoration. The biggest dissapointment for me was the last level(Map 20), because you don't need to put any efforts on killing the icon of sin boss, you just press the button near it and exit.
There are some cool things, like books on tables in various maps, but that's it.

That being said, skip to better singleplayer mappacks than this one!

Good music, and an interesting take on level design. The megawad is made up of a handful of recycled maps that have minor deviations; some items will be placed in different areas, some enemy encounters are changed up. Unfortunately, that design choice makes the megawad feel a bit stale and repetitive. Adding a few more level schemes could have made this more enjoyable. All in all, a decent megawad.

5

While the visuals of the wad are impressive, the lack of challenge and overly open level design quickly makes this boring. There are hundreds of low tier enemies from the first level onwards, but because the levels are quite large, they get tedious fast. Power weapons come slowly and often times the player is expected to kill pain elementals, hell knights, and other strong enemies with just the shotgun or chaingun. This may sound like a challenge but there is so much open space that it is almost impossible for a decently skilled player to get hit. I only played three or four levels before giving up due to disinterest.
You have talent, I can see it, but I would take lessons from other wads like Plutonia. The player's movement has to be limited in some way to prevent them from simply avoiding everything.

good maps and really fun with pb

very good Mod

Unusually large, dark, atmospheric maps make for lots of creepy and unsettling fun. The fact that you can add custom music wads to it is another big plus.

7

Good wad and I appreciate the little things that the creator put. Some nice ideas here and there. Very good music and atmosphere. I do believe however that the combination of large empty maps and original textures from doom 2 have created some plain environment and sometimes even unsightly landscapes.

Gave this a go. It's got some interesting ideas and the challenge level is more or less stable throughout most of it. I did like some of the combat situations and clever use of the Icon of Sin spawners in somewhat of a gauntlet style-- not something you see too often.
Level design-wise I felt this was very weak however, especially architecturally and pacing-wise. The outright recycling of areas in many maps (outright backtracking in some instances) felt lazy if I am honest. I do quite like the detailing on some areas (like the house in the first map or the outdoor outpost with the fire barrel, demons huddled around it) though it is sorely lacking in other areas altogether, especially outdoors with bland long hallways, canyons and flatlands lacking much detail.
The music was excellent and I enjoyed it very much, perhaps my favorite aspect of the mod, really.
I personally feel more variety in the maps and less recycling of areas would benefit such a project more-so and is the biggest downside to the project so far, though I did enjoy elements of the WAD nonetheless.

This was a great wad. The levels were big but not overly complex. In hurt me plenty, it was fair or on the easier side. The later levels lack health packs and are just earlier levels in reverse. Overall, I would recommend the wad still.