The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
ALL BETA VERSIONS ARE DELETED DUE TO NOT FOLLOWING RULES AT MODDB.
PLEASE BE PATIENT UNTILL WE FINNISH THE MOD. THANK YOU!
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Hi all HL fans.. We have just started with this project.. AND YES. We are gonna build the mod till its finnish. This mod will be availble when it is FINAL. For INFO about development, please visit official website : Haha94.gimyweb.de
WE ARE Seeking Members. Just Watch At Website. Stay Tuned Untill The Mod Is RELEASED. Thank You
If you are lazy and dont wanna go to website and find out what jobs that is availble. Then the text will be right here:
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We have just started with the project. And we are SEEKING MEMBERS for the TEAM.
We Are Seeking:
*** Modelers
*** Texture Artists
*** Those With High Skill At Valve Hammer Editor
If You Wish To Be A Part Of The Team, Please Contact
** emil_the_k@hotmail.com **
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deaddeaddeaddead!
This mod is dead!!!
re-add the betas before i explode.
octfo reopen them man **** the rules
the links broken =(
were can i download it
(buried)
Hey why haven´t you updated it? Is it cause you suck *** you ****?
(buried)
Lol you suck. I have you on my msn and you´re such an ******* **** you.
@ stojke
I have a mapping experience of more than a year and i can do alot better than that and i also know that if you'r mapping looks like this... then you should get more experience until you release you'r own mod. You can see some work of me very soon since i am working on an upcoming mod for HL2.
Just look at the textures! They are not even aligned, a five year old could do that as i sad before...
This needs a lot of work.
Visit some mapping forums and join a community. Thats what I did. Just keep practising and make sure that your work has improved before posting screenshots.
Quick Tip: Rather than filling a room or hallway with enemies, spend longer on architecture (e.g. Support beams, lights, wall details and such.