The Last Hope of the Third Age
Real Time StrategyGlobal modification for BFME2 1.06 with Gondor, Mordor, Arnor, Angmar, Mithlond and Rhun. In the final version you can see updated graphic, optimization...
I was looking for an excuse for doing some modding this summer, when as I browsed through the stacks of mods here, and I just came up with the idea; how good would it be to have some of those really badly skinned units with good textures, like the goblins and Uruk-Hai. So, originally, I was going to reskin only the units into 512x512 skins, using mainly film images and such, but when I had a skim through the stuff in the Textures files, I just thought, 'Wow, I so gotta make some of this stuff better!' Of course, the majority of the images are in good 512px quality, but I decided, then and there, I have got to do this! So now I'm currently HD-ifying every single texture in there. Every one. I might add in the BFME I and ROTWK textures too, so you can use it on all three, but I'll wait to see if I can possibly do that. The range is going from rocks, trees and birds up to Dragons, fortresses and Balrogs. I suggest you download it when it's out. Because it's gonna be awesome.
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Global modification for BFME2 1.06 with Gondor, Mordor, Arnor, Angmar, Mithlond and Rhun. In the final version you can see updated graphic, optimization...
Not very big, but very fun project for BFME2 1.06 with new units, new skills and powerful heroes. And Glaurung, great Dragon! Beware humans!
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