We're a team consisting of experienced modders, based at the3rdage.net.

This mod is a campaign mod, that means there will be no new factions.

Current mission list:

DEMO RELEASE:
Prologue: The Battle of Azanulbizar

FIRST RELEASE:
Mission 1: The Trollshaws
Mission 2: The Warg Chase
Mission 3: Attack upon Rivendell
Mission 4: Over Hill
Mission 5: Under Hill
Mission 6: Out of the Frying Pan, Into the Fire

Depending on the success of these releases, we will work on additional ones to cover the rest of the story.

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The Peoples of Eriador

Another article? What is this, Mod of the Year? Yes, it is. Go vote for us.

Rivendell was never a place of great military strength. It was a refuge, protected by the power of Vilya, the Ring of Air, where elves came and lived and continued to do so during the long years of their waning. A place of learning, of song, dedicated to the preservation of history and elven culture. Elf-lords of great might and wisdom lived in Rivendell, but they were not numerous enough to form an army and march out to war.

As such, Age of the Ring has interpreted Rivendell as an umbrella-term for a very diverse faction made up of several of the peoples that lived in Eriador, specifically its northern regions. These subfactions are what this article is about.


Exhibit A: The Men of Bree

rivendell 12

Though peaceful and mostly undisturbed thanks to the efforts of the Dúnedain rangers, the Bree-land still maintained a small militia of volunteers. The Bree-land Townsguard patrolled the little country roads and fields that connected the towns of Combe, Archet and the larger Bree, settling disputes and prosecuting crimes that were mostly petty in nature.

In Age of the Ring, the Bree-land Townsguard are an early-game infantry unit, recruited from the Eriador Encampment. Once upgraded with heavy armor, they begin resemble what King Elessar's future townsguard might look like...

rivendell 2


Exhibit B: The Hobbits of the Shire

rivendell 13

It is a common tendency in Men to underestimate Hobbits - mostly due to their small size, rosey cheeks, and soft-spoken tongue. Few realize, however, that their peaceful exterior is underpinned by an interior most hardy and unwavering. Hobbits possess great reserves of courage, and a natural resistance to the corrupting influence of Sauron and his minions. It is no coincidence that Gandalf felt Bilbo Baggins might be instrumental in reclaiming the Lonely Mountain, and neither can Frodo's resistance to the Ring's evil be chalked up to chance.

In Age of the Ring, Hobbits are well represented. Took Archers, inspired by the Hobbits' natural skill at marksmanship and the Took family's inclination for un-hobbit-like, adventurous activities. Bounders, the Shire's modest policing force that was greatly expanded during the War of the Ring and kept very busy safeguarding their borders. The Shirrifs of the Shire are also represented as banner carriers for the Hobbit units. Additionally, Farmer Maggot and Fatty Bolger can also be recruited from the Eriador Encampment.

rivendell 7

Took Archers are deadly archers with relatively low armor, capable of quickly dealing a lot of damage from a limited range. Bounders are a basic infantry unit with additional damage versus heroes and a rock throw toggle. Farmer Maggot is protected by his large dogs and can summon his farm to temporarily boost resource gain. Fatty Bolger can sound the Horn of Buckland, temporarily decreasing recruitment times for all Hobbit units.

rivendell 14


Exhibit C: The Dúnedain Rangers

rivendell 4

"Peace and freedom, do you say? The North would have known them little but for us. Fear would have destroyed them. But when dark things come from the houseless hills, or creep from sunless woods, they fly from us. What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dúnedain were asleep, or were all gone into the grave?" ~ Aragorn II, Chieftain of the Dúnedain

The Dúnedain play a central part in the Rivendell faction, being both specialists and the semi-elites that bridge the gap between Hobbits and Bree-landers to the powerful but expensive Elf units. They are recruited from the Dúnedain Gathering.

Dúnedain Rangers are a highly versatile unit. They are initially recruited as a ranged unit, but for a small price can be instantly and permanently specialized into swordsmen or spearmen. Use them to surprise the enemy, either by attacking from cover or by suddenly specializing them into a counter-attack.

Dúnedain Outriders are a relatively slow but heavy-hitting cavalry unit, capable of hiding in the trees and cloaking themselves on the field, allowing for surprise cavalry attacks. They are Rivendell's only mounted unit prior to the Rivendell Knights.

rivendell 10

The Grey Company are a hero-like unit that can be recruited from the Dúnedain Gathering after unlocking them from the Library's 'The Lay of Leithian' upgrade. These grim-faced warriors are based on the group of rangers that was gathered to travel south to Aragorn's aid during the War of the Ring. They can toggle between bow and spear, and possess several special powers: Silent Defenders, which strengthens Dúnedain heroes, Skilled Hunters, which can be used to target an enemy hero or unit to see through their eyes and make them more vulnerable to Dúnedain attacks, and Grim Resolve, which further empowers the Grey Company battalion when one of its members falls in battle.

rivendell 3

Additionally, the Dúnedain Gathering can recruit the Sons of Elrond, provided the required Spellbook power is purchased...

sons of elrond


Exhibit D: The Elves of Rivendell

rivendell 6

Though not numerous enough to be considered an army, the Elves of Rivendell did have many great warriors amongst them. These warriors make up the backbone of the Rivendell faction, and are among the most powerful units in Age of the Ring. They are expensive and difficult to recruit, but come with a full roster of roles: Glaivesmen, Swordsmen, Archers, mounted Knights, and Rivendell's hero unit: Veterans of the Last Alliance - indisputably the most powerful unit in the mod.

rivendell 11

rivendell 8

rivendell 1

The Veterans of the Last Alliance come with a full set of powers, based on their experience gained during the various wars they have been a part of: The Siege of Eregion, increasing their resistance to knockback and fear, the War of the Last Alliance, which grants armor bonuses to nearby Mannish units and damage to nearby elf units, and the Fall of Angmar, which increases their own melee damage, adding a siege damage component and increasing their ranged attack speed.

veterans

That's it for this article. Expect more to come, either during or after the Mod of the Year awards - on both Rivendell and Rohan, the factions that will be in our next release.


Yours,

The Age of the Ring Team


Announcing the Age of the Ring Campaign

Announcing the Age of the Ring Campaign

News 15 comments

Today, we're going to talk about that other thing we're doing: a brand-new campaign. Warning: this article will not contain real spoilers, but if you...

Lots of new maps!

Lots of new maps!

News 21 comments

An article showcasing various exciting new maps coming in the next release.

Spells of the Dwarves

Spells of the Dwarves

News 7 comments

The dwarves of yore made mighty spells, While hammers fell like ringing bells In places deep, where dark things sleep, In hollow halls beneath the fells.

New Mordor Spellbook Powers

New Mordor Spellbook Powers

News 8 comments

Mordor's getting 3 new spellbook powers next release. Read below to find out what they do, as well as take a look at a new map.

Comments  (0 - 10 of 29)
MattTheLegoman
MattTheLegoman

The Azanulbizar campaign mission has been released in Age of the Ring. Download it here. Moddb.com

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djolehavai
djolehavai

So.... the mod is dead? Too bad I was waiting it for 2 years

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MattTheLegoman
MattTheLegoman

The campaign that would have been part of this mod has been moved to Age of the Ring, and when they release the Erebor update it will have the first mission of An Unexpected Journey. Don't miss out!

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Johrnarlor
Johrnarlor

Really, Pavikjan??
Really?

Another one of your troll mods? Hell, on how many mods are you "working"??

For the people wondering if it's dead, yes it most likely is, just like alll Pavikjans mods. It never even lived and it never is going to.

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RiderOfRohan
RiderOfRohan

Lol, Thrandy never worked on this mod mayne.

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Johrnarlor
Johrnarlor

... Now you're saying it... Damn, was I really that confused? I saw Thrandy's post and the first thought that went through my mind was: 'don't say he did another one of these' especially since what he sais here below is like something a developer would say. Seems I was wrong. Sorry for that.

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Puvy
Puvy

Mod is being combined with the Horse Lords mod for those who don't know.

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Rathon
Rathon

Is there going to be Horse Armor like in Oblivion?

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TheCrazyDwarf
TheCrazyDwarf

Glad the mod combined with The Horse Lords, it's showing much more promise with every new update!

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LordMaus
LordMaus

is this mod dead ?

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Rathon
Rathon

Yep mod is ded.

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