You will play as the goblin infused strength focused Orc, the technologically advanced economical Human, the hyper-aggressive soul thirsty Lost, or the adaptive magic crazed Naga. Included are highly customized tech trees for each race, new heroes, units, abilities, spells, upgrades, integrated sea units, specialized terrain, and support features.
Continued balance improvements and a few bug fixes.
-Monitor base damage reduced from 18 to 12
-Rush AoE decreased from 300 to 225
-Monstrosity base armor increased from 6 to 10
-Urchin Turtle no longer requires Pressure Chamber
-Hatchery requires Reservoir Vault
-Reservoir Vault lumber return rate decreased from 20 to 16 per cycle
-Experimental Goo learn tooltip
-Hibernation can no longer be cast when at full hit points
-Conceal no longer affects enemy units
-Deteriorating Breath now correctly applies only to buildings that train or sell units
-Non-Lost Tavern heroes hired now have increased healing on Blight in addition to being classified as Lost
-Severed Isles playable area reduced to avoid air unit exploitation
-Incendiary Bomber has correct buff icon
-Conduit Gem has correct buff icon