This update places polish on a number of existing zones, and features. Enjoy!
BALANCE
SURVIVORS:
- Heavy air unit base gold cost increased by 100
- Zone - Ruptured Dam - Damage is telegraphed, damage interval set to 2 seconds, damage increased from 250 to 400, Jar health increased to 1,000, regen 5 HP/second
- Zone - Sunken Farms - Farms no longer invulnerable after capture
- Zone - Waste Processing - Second leg added, with optional out at previous end.
- Zone - Waste Processing - Field damage formula changed from 10 damage per second to 1% max HP per second, does not affect magic immune
- Anomaly - Hypnosis - Jailor Corrus now has 4 Divine armor
- Managerial key is now a spell based on Unholy Frenzy
HARBINGER:
- All upgrades moved to new building: Knowledge Yew
- Rune Stone viability range decreased by 50%
- Harbinger bases separated from main play area
NAGA:
- Scrubber base attack type changed from Magic to Normal, base damage increased from 22 to 32
ALL:
- Wild Horror deals Chaos damage instead of Magic
- +2 red camps
COSMETIC
HARBINGER:
- Shattered Conduit renamed to Portal Conduit
ALL:
- Trees that can be destroyed are now a brighter color