Age of Arthur
Role PlayingWelcome to Age of Arthur!! Set in the time of the Dark Ages, this mod hopes to encompass the right balance of historical fact and light fantasy. Journey...
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(havn't decided final name)
I always loved this time period in history, and there have been quite a few mods that aim to recreate it, though most of them solely focus on Rome, and ignore the enemies it faces. Where Rome was the big powerhouse and historical center-point in the era, it is the factions surrounding it that truly make the setting an interesting one. With that in mind, I aim to create a setting similar to that of the Total War series, which I feel best represent the period. Bellum Romanum/Europa is a mod based on the classical era of European civilization, set in the early days of Roman imperial dominance. Will the Greeks hold on to their vast influence or will Europe come to be dominated by the civilized Roman empire. Will the Barbarian Tribes unite to fight for their independence, or will the steppe hordes drive them out of their homes? Can one man truly turn the tides of history?
Balkan tribes
Balto-Slavic
Germanic
Celtic
These are some unique features I want to add into the mod EVENTUALLY:
I will first work to get a base playable game. Factions list may change as I work on it. The special features discussed above will be added later on in later versions of the mod. I don't know how much time I'll have to work on it in between school and work, but will try to get a playable version by the end of the year.
Mod is inspired by the now dead mod Bellum Imperii. Despite the broken state and the glitches it entertained me for hours, and is the mod I played more than any other because of its setting. It is also inspired by the Rome, Rome II, and Attila Total War games which share the setting.
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Welcome to Age of Arthur!! Set in the time of the Dark Ages, this mod hopes to encompass the right balance of historical fact and light fantasy. Journey...
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It seems interesting, I will follow you with interest
Hey, great that Bellum Imperii inpsired you to create your own mod. But I would prefer that you don't use my work as "previews" for your new mod.
Sorry, I removed them. I saved a bunch of photos I was gonna use as concept into a folder and just imported that. My mistake.
Already disliking this mod, because, as all others, people tend to forget about Iberia Peninsula. They had great tribes, and I don't see any of them in the list.
I was under the impression the Arevaci were on the Iberian peninsula. I wanted to keep a relatively equal number of tribes for each barbarian culture and not give any too many land, so I obviously put one tribe in the Iberian peninsula to keep things even. If I made a mistake and the Arevaci are not on the Iberian peninsula, I would be happy to change them out for another.
I understand that, and in fact the Arevaci were indeed a tribe from the Iberian peninsula.
But I think it would be better to add all factions, instead only a few for each culture?
I considered that, but that would mean either limiting all the smaller factions to one city+surrounding towns, or making the map extremely huge. Your input is appreciated though, and I may end up adding more factions anyway.
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