Bellum Imperii is an complete overhaul modification for M&B: Warband. It represents ancient Europe and parts of Africa and Asia during Marcus Aurelius reign of the Roman Empire.
Here is 0.6 then! Check the description for the installation guide changelog etc.
- Download 0.6
- Use winrar or Zip to unpack the downloaded files into your warband/module folder.
- Launch warband and play the mod!
Note - This is a standalone version. No earlier game versions are required. Therefor it is adviced to remove previous versions.Adviced Configuration options.- Video - Use Pixel Shaders - Load Textures On DemandHave a good time!
----- CHANGELOG ALPHA 0.6 -----
NOTE### Everything currently in the mod can be still work in progress, or could be bugged. It is still Alpha for a reason! Take that in account.
- Features -
Added - Option to garrison troops in villagesAdded - World map (report menu) (DON'T USE YET, STILL WIP AND MAKES THE GAME CRASH)- Dialogs/Naming/Info - Changed - Brytenwalda in the dialogs to something more suitable Changed - Preatorian names to just PraetorianaChanged - Sarmantian warlord namesChanged - Ladies namesChanged - Dialogs that involved credit referencesChanged - Chatti's and Frisii's lord names.Changed - Character backgroundChanged - Legionary Segmentata to Caped Legionary Segmentata (seperated the current model to one with and one without check with the added content)Changed - Starting location dialogChanged - Factions stringsChanged - Content Info pagesChanged - Start-up pop-up informationChanged - Dacian lord & King names.Changed - Dacian capital name to -> SarmizegetusaChanged - Schillingas to Coins- Troops/items/parties -Added - New equipment to Fort patrolsAdded - New equipment to the Caravan masterAdded - New equipment to various generalsAdded - Gladiator equipmentAdded - Roman Standards (?) (Not useable though)Added - New cloths to the villagers and townsmansAdded - New equipment for the Roman Civilian troop.(Re)Added - Roman Armor without capeAdded - Roman velite shield to the Levy TroopAdded - 5 Auxilery men when starting as Senator(noble)Added - 40 lords for various factionsAdded - Armor to Choosen FalxmanChanged - Unit statsChanged - Item pricesChanged - Item statsChanged - Faction leaders renownChanged - Equipment added to their proper cultures (factions)Changed - Startup equipment and player statsChanged - Roman Centurion armor to armor with capeChanged - Troops in the caravans.Changed - Dacian party composition. Changed - Numidian troop stats.Changed - Item naming.Changed - Various Lord facesChanged - Merchant in Neapolis and Ravenna at the starting quest\Changed - Age of several lords and ladies Changed - Equipment of Bandits & LootersChanged - Startup bandit no longer has armor that you barely can damage. Fixed - Sarmantian guards and messengers Fixed - Dacian guards and messengersFixed - Missing BL_VikingByrnie texturesFixed - Missing BL_Lammellar texturesFixed - Dacian troops assigned to the Parthian faction and the other way around.Removed - Various items that didn't fit in the shops.Removed - Steppe warhorse and Warhorse for the moment.Removed - Tons of mail armors completely off the mod that came with Brytenwalda - 2D - Changed - Main menu backgroundChanged - LoadingscreensChanged - Several text backgroundsFixed - Village menu's 2D backgroundFixed - Town menu's 2D backgroundFixed - Fort menu's 2D background- Scenery - Added - AI mesh to Neapolis Exterior (Roman)Added - AI mesh to Londinium Exterior (Roman)Added - Entry Points to Neapolis Exterior (Roman)Changed - Great Hall of RomeChanged - Rome's startup quest scene.Changed - Outher terrains on various scenes to more proper onces.Fixed - All broken towns. So they have atleast proper scenes, obviously placeholders."Fixed" - Broken villages, however most have now no village at all. This is for like 100 villages. So the majority should have proper scenes. This will be adjusted in the future.- World Map - Changed - The village of Paestum's location.Changed - Morale values when using a boat.Changed - Money values for using a boatChanged - Italian town iconsFixed - Port option to cities located at the actual sea.- Other -Changes - Did some cleaning through various BRF files. Removed - A lot of textures which had no use. Freeing up around 600MBRemoved - Two of the bugged starting locations.Removed - 3 non playable factionsAnd more I'm probably forgetting.
To be done in the future. Fixing scenes (maps). Expanding on units, more mercs, (including Greeks) and getting the current ones more equipment.More balancing. More proper 2D artElephants integrated properly. Recruitable Centurions.Roman shipsBetter optimisation.Further removal of Brytenwalda assets. - Equipment, lore, etc.Further dialogs. Sorting the quests out. Standards fixing.Fixing the bug that causes some formation orders not to appear. And much more to get the mod to a proper state. Which for me means a 1.0 Release