Bellum Imperii is an complete overhaul modification for M&B: Warband. It represents ancient Europe and parts of Africa and Asia during Marcus Aurelius reign of the Roman Empire.
1.1 will contain various bug fixes, changes and some new features/items. Do take in mind that there is still a lot to be done. This patch mainly focused on (hopefully) fixing the bugs and changing the religion system. Considering the massive size of the mod. Additional bugs and unfinished feature are expected to be there. If these are encountered. Please report the bugs and remain patient for future fixes! A changelog can be found in the RaR-file
1.1 will contain various bug fixes, changes and some new features/items.
Do take in mind that there is still a lot to be done. This patch mainly focused on (hopefully) fixing the bugs and changing the religion system.
Considering the massive size of the mod. Additional bugs and unfinished feature are expected to be there. If these are encountered. Please report the bugs and remain patient for future fixes!
A changelog can be found in the RaR-file
1. Download the mod
2. Extract the Bellum_Imperii folder in your "mount&blade; warband/module folder"
3. Launch Warband, select Bellum_Imperii and play!
-- Major --
Added - The ability to recruit special troops through a recruiter which can be found in the great halls.
- Greek hoplites in Athenae and Thessalonica
- Cretan Archers in Cnossus
- Preatorians and Centurions in Rome
Changed - The entire religion system. To a more cultural system. Christians are changed to Romans and Pagans to Barbarians (This term is used as it was the Roman look to any civilization that wasn't Roman)
This will make the entire system much more fitting and usefull in the mod's theme!
-- Troops --
Added - Dozends of new lords for the Roman factions.
Added - Clothes to various Germanic troops who were naked.
Changed - Germanic Guards equipment
Changed - Various Roman General's equipment
Changed - Various Roman General's names.
Changed - Germanic Noble troops
Changed - Various Germanic Tribe lord armors
Changed - Spy Equipment
Changed - Townsman Equipment
Changed - Villager Equipment to each factions culture 'group'
Changed - NPC names
Changed - Armenian troops Stats
Changed - Nabatean troops Stats
Changed - Sarmatian troops Stats
Changed - Roman troops Stats
Changed - Parthian troops Stats
Changed - Dacian troops Stats
Changed - Celtic troops Stats
Changed - Numidian troops Stats
-- Dialog --
Changed - Small bits of NPC dialog
Removed - Church/monastry mentionings.
Changed - Priest Dialog
Changed - Traveller Dialog
Changed - All Quests Dialogs
Removed - Britannia and Hispania mentionings.
Fixed/Added - Great hall guard dialogs
-- Items --
Added - Iberian Clothing
Added - Illyricum Clothing + Shields
Added - Many variants of the Lino
Added - Another Roman Tribune variant
Added - Germanic Helmets
Added - More Numidian shields
Changed Difficulty Levels
Changed - Steppe Warhorse price
Changed - generetic horse prices
Changed - Pony/mule prices
Changed - Warhorse stats
Changed - Warhorse sale locations (factions)
Changed - Several item names
Fixed - Scrutum with 26 HP
Removed - Unused Brytenwalda tunics
Removed - Native leftovers
-- Misc --
Added - New Fort icons
Added - More bandit party spawn locations. (Though still tweaking this)
Added - Roman Banners
Changed - Beginning Noble Party Size
Changed - Beginning clothing
Changed - Overal morale slightly
Changed - Roman's party sizes slightly.
Changed - Bandit party respawning time
Changed - Caravan system, changed the caravan directions which should fill up the maps.
Changed - Launcher Picture
Fixed - Marseille Spawn points
Fixed - Various typo's
Fixed - Lord's banners (Tons of lords where missing a banner)
Fixed - Several Quests
- Completely forgotten but what will definitely be fixed in the future: Fixing the Secutor Helmet texture.