This mod is a new vision of Diablo 2.
More difficult opponents: many elite and unique monsters, all monsters are stronger and faster than their standard counterparts. The game became more interesting: new easy and effective system of crafting built on gems, jewels and disenchanting of items; pretty much changed skills of all characters and mercenaries; partially reworked and brand new uniques and sets, runewords, gemwords and much more...

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Cube recipes

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Cube recipes, warped items, timeless items, runewords

Glory of Nephilim - installation, changes

Glory of Nephilim - installation, changes

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Glory of Nephilim 10 July 2020

Glory of Nephilim 10 July 2020

Full Version 2 comments

- Reduced all mobs resistances on nightmare and hell difficulties. - Changed some gems stats

Other font

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Full Version

Other font for people who don't like diablo's font. Unpack and drop in mod's root folder

D2SE V2 2 0 full

D2SE V2 2 0 full

Full Version

If Snej.org unreachable

Glory of Nephilim MUSIC

Glory of Nephilim MUSIC

Music

Unpack this archive and put a content in mod's folder

Comments  (0 - 10 of 439)
dalilama12
dalilama12

I really enjoy this mod it feels like POD single player with Plugy I always wanted, the only thing that bothers me are the drop rates. Could you possibly release a version that would nerf drop rate to about 30% of what it is now? It feels the hunt for the good items ends really quickly when you get 6+ uniques from just 1 Baal run on multiple players command it makes me feel like I play Diablo 3 from how many good items rain from the sky

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Daniel434
Daniel434

please add more runewords :)

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Matoho
Matoho

Can you reduce Barbarian Mercenary usage of Battle cry to 1/3 and increase aura using like 300%?

He always spams battle cry and it sometimes takes SO LONG until he activates the aura... Great mercenary tho, but I feel like sometimes he spams that battle cry so much more than hitting enemies and effect doesnt stack so its pointless for him to use it round and round.

Thanks ;)

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Matoho
Matoho

Also by any chance can you make Desert mercs a little more original? I have suggestion, of course you dont have to make it, but if you like it, would be nice:
Base abilities: Jab, Vengeance, Lightning Strike, Spear/Poleaxe Mastery
Auras normal: Def: Prayer, Off: Vigor, Combat: Holy Fire
Auras nightmare: Def: Thorns, Off: Concentrate, Combat: Holy Freeze
Auras hell: Def: Salvation, Off: Conviction, Combat: Holy Shock

I really love Mercenary concept, and I would love to try all of them on each character. Desert merc is weak compare to other mercs in my opinion so I thought this might make him more viable.

If you have no time for this or find it irelevant its okay :)

Great mod tho, playing since first version.

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Decis
Decis

Ive planned on making tesladin - conviction aura paladin with DREAM (Io Jah Pul) helm and shield. However dream recipe for shield doesnt work - it produces Dragon. And when i put both items on, the holy shock aura doesnt stack like it is supposed to: instead of having 15lvl + 15lvl = 30lvl holy shock aura, i have lvl 15 one. In battle.net those items produce lvl 30 holy shock aura, so i think theres a bug in this mod. Please fix

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Aeon2927 Creator
Aeon2927

Dream and Dragon runewords in shields are not the same runewords like in helms and armor. So they will not stack
Media.moddb.com
Find an other way to buff yourself =)

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babokirin
babokirin

Paladin shields don't be normalize now.
Paladin shield + id scroll = reroll magic item + gem

And please check paladin shield drop rate.

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Aeon2927 Creator
Aeon2927

Fixed too. Thanks for comment =)

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babokirin
babokirin

Why don't drop white boot/belt/glove/shield?

I can't make runeword of that.

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Aeon2927 Creator
Aeon2927

Fixed. Download mod again

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9.3

18 votes submitted.

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Highest Rated (2 agree) 9/10

Great mod, just needs some more end content and its perfect!

Mar 7 2017 by dafacist

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