this is a sequel to the Gizmotron user-mod for Axis and Allies. featuring new types of weather & terrain. new, larger territory maps in skirmish mode. new experience ranks and bonuses (regiments improve up to 2000 exp points). 100+ special ops, new water-based units like cruisers and submarines (with torpedo attacks). nations included are Australia, Belgium, Bulgaria, Brazil, Canada, Communist China, Croatia, Czechoslovakia, Denmark, Finland, France, Germany, Great Britain, Greece, Hungary, India (Allied), Indian National Army (Axis), Iran, Iraq, Italy, Japan, Mongolia, Nationalist China, Netherlands, New Zealand, Philippines, Poland, Romania, Russia, Slovak Republic (Axis), South Africa, Spain, Sweden, Thailand, Turkey, the United States, Yugsolavia, and the Yugoslav Partisans more nations and territories available for WW2 mode, see images for details.

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Add media Report RSS New Special Op: Artillery Suppression (view original)
New Special Op:  Artillery Suppression
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Gizmotron Author
Gizmotron - - 1,079 comments

LOL... I forgot to get rid of the "Immune to Fear" part!

although, if the artillery can't even shoot the enemy for another 90-180 seconds I suppose it doesn't really help them all that much if they're immune to fear!

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TheLastSterling
TheLastSterling - - 92 comments

This is the first time since keeping up that the Original image is way larger then what is shown. I've been squinting at these images wondering how can anyone see anything for years now.

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Gizmotron Author
Gizmotron - - 1,079 comments

most of the pictures I upload are actually significantly larger than the preview screen shows them to be. just click on the HD image button to get a better view.

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Description

after trimming a lot of duplicate unit and building skins and textures I've reduced the size of the mod from 4 Gigabytes down to 3 Gigabytes. I've also been revising a lot of ability names and definitions so that all of the new Special Ops will <hopefully> show up in the map editor again.

In that happy spirit I came up with a new special op this last weekend. it's pretty simple: it's the opposite of the Maelstrom special op. it dramatically increases the time units are required to wait before they can bombard enemy targets again. although the increase in health seems counter-intuitive this will actually make the enchantment MORE effective since artillery units that aren't buildings gradually self destruct with prolonged periods of fire.

I reduced the rate of fire on artillery bunkers because we made them too powerful. these bunkers were so strong that if you didn't have a pretty large number of mechs and tanks to perform a base rush you could expect your infantry base rush to get blown apart and rout before they ever reached their intended target.

I combined two existing decals for the Suppression decal... and it looks pretty nifty.

right now only a handful of generals have this special op: McNaughton (Canada), Model (Germany), Heinrici (Germany), and Voronov (Russia). I'm looking into a couple of others. ideally it should be a general with a lot of experience in artillery or legendary for their defensive combat ability.