One-man mod. Planed to have over 40 playable factions. Going for realism with units ragin' from as early as late world war 2 to near future units. Mod will be release in the near future, as i plan to release early betas instead of holding on to something that never get released anyway.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Soldiers with less faces. (view original)
Soldiers with less faces.
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
lolfr
lolfr - - 686 comments

for us low graphic users THANKS FOR THINKING ABOUT US :D

Reply Good karma Bad karma+1 vote
Keksz
Keksz - - 1,799 comments

1200-1500 is still a lot but we'll see how performance will be^^
nice anyways

Reply Good karma Bad karma+4 votes
GeneralAlex
GeneralAlex - - 28 comments

Could you make one high quality version too?

Reply Good karma Bad karma+1 vote
OutcastOne Author
OutcastOne - - 456 comments

Nope. will scratch the 3000 polies version, Why? Cause when you're playing the game zoomed out you wont notice the detail diffrence, also when zooming in you will probley not notice the diffrent between these guys and the 3000 polies guys i made.

Reply Good karma+1 vote
GeneralAlex
GeneralAlex - - 28 comments

Okay, I see that, but I want as much quality as possible ;)

Reply Good karma Bad karma+3 votes
OutcastOne Author
OutcastOne - - 456 comments

Belive me, It's HQ As hell for being sage. If i don't recall wrong normal SAGE models are about 400-500 Faces each (Crusade tank and such) This is an infantry thats about 1/10 of that size and it got almost three times as much faces as the models in vanilla Generals.

Reply Good karma+2 votes
GeneralAlex
GeneralAlex - - 28 comments

Okay I thrust you!

Reply Good karma Bad karma+1 vote
Delta_6
Delta_6 - - 725 comments

I believe that even my 500 poly infantry will look good as the 1200 poly infantry....because we won't be able to see the details ;)

Reply Good karma Bad karma+1 vote
Namegen
Namegen - - 4,713 comments

i believe you have you the models messed up, 2nd guy top row should be delta while the one on the upper far right is the Ranger.. At least thats what i think anyway.

Reply Good karma Bad karma+1 vote
smalldjck
smalldjck - - 125 comments

what is the perpose of the gunner/driver?

Reply Good karma Bad karma+1 vote
OutcastOne Author
OutcastOne - - 456 comments

Vehicle Gunner and Vehicle Driver. This model is alot less detailed and you will never ever ever see him in "infantry" form in the game. He will just mount vehicle machineguns and for the vehicles with open tops he will be seen driving them.

Reply Good karma+1 vote
smalldjck
smalldjck - - 125 comments

since the medic in your previous alpha release was armed with a shot gun do u think you could give it sniper rifle affects... it would fit in with the shotgun since it is pump action and then reduce the damage by alot? it would make alot more sense

Reply Good karma Bad karma+1 vote
-(TBS)-Jericho
-(TBS)-Jericho - - 355 comments

If you don't already know, the US Army recently switched out/in the process of switching out the ACU UCP (Shown) in favor of the new MultiCam. I believe the Airborne Units have already been fully outfitted and re-geared.

Reply Good karma Bad karma0 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Might not look like much. Its the same soldiers as before, added the Medic, Driver/gunner version and Delta Force Version. Also remade the mesh so now every soldier has like 1000 faces less then before. That means less lag and more soldiers for everyone! Soldiers are now between 1200 and 1500 instead of the insane amount of 3000 as it was before. :D

Top Row - Left to right:
U.S Marines
U.S Rangers
U.S Airborne
U.S Navy Seals
U.S Delta Force

Next Row:
Light Anti-Tank
Heavy Anti-Tank
Anti-Air
Engineer
Gunner/Driver

Next Row:
Rifleman
Support
Light Sniper
Heavy Sniper
Medic