Much more aggressive AI for Classic act of aggression (v 1460061062 last patch)
Not for Reboot !

Go to "Act of Aggression\Data\ACTOFRUSE\PC\1460061062"
Backup your original ndf (create a subfolder for it )
put the downloaded ndf

Mod notes :

- AI make more nukes and antinukes
- Plane speed X2
- repair vehicle range X2, chimera get a repair vehicle
- Prisoner structures generate resources (metal & rare earth)
- Lazy and easy POW capture : lasso mode (infantry search and autocatch POW on a huge range)

Chimera :
Repair namer, antey & artillery range upgraded for AI (same as if upgraded range by player, the ai do not upgrade range)

Cartel :
is now the strongest AI, Koalistya speed X2, Amos mortar damage X2.5

AI optimizations :
- Some planes are much cheaper so as to no block the production chain of the ai (bombers, fighters)
- Antinukes munitions cheaper and normalized for the 3 factions at 1000 Dollar each
- Resource vehicle for chimera at 1 dollar to compensate for late game where it produce them just to be a target and to slow its own production
- Resource silo have a max rare earth storage so as to leave space for aluminium
- Advanced structures are cheaper so the ai can developp faster, continue to fight, or get a chance to recover in case of a nuke
- Basic Cartel Antinuke structure and Chimera Antey have same range as upgraded (to compensate the ai not making the upgrade)

Modded with modding suite

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NDF_Win.zip

NDF_Win.zip

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NDF file in zip format Act of aggression classic Ai improved

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drwhitesm1990
drwhitesm1990 - - 9 comments

can you make the zoom out more than default

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