Hell has broken loose once again! As before, you're the only one who can send the demons back to where they belong. Face 16 challenging levels, divided into 4 distinct episodes with custom monsters, weapons, textures, music and heavy action! Using GZDoom, you can expect a large amount of features that were never possible with the original game like slopes, scripts, fog, 3D-floors and many more things that will significantly alter the experience you had with the vanilla version of Doom II.
It's time for another update my fellow retro fans! I've uploaded a new video showing some of the changes and improvements to the first two maps, as well...
updates and improvements of the first two maps of episode 2
We have a closer look at the demonic sewer level of Doom II: Annie - Episode 2.
an overview of the demonic sewers – e2m2 of doom ii: annie
I've been making some good progression with the first map of the second episode.
episode 2 progress report
After more than 12 years, episode 1 of Doom II: Annie is finally released!
annie: episode 1 released!
A quick overview of E1M4, the final map of the first episode.
the final steps of episode 1, map 4
An overview of the second map of episode 1, which is nearing completion.
rounding up episode 1, map 2
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