Hell has broken loose once again! As before, you're the only one who can send the demons back to where they belong. Face 16 challenging levels, divided into 4 distinct episodes with custom monsters, weapons, textures, music and heavy action! Using GZDoom, you can expect a large amount of features that were never possible with the original game like slopes, scripts, fog, 3D-floors and many more things that will significantly alter the experience you had with the vanilla version of Doom II.

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Welcome to the hub

News 1 comment

A new way to progress

It's been too long since I last committed an update. Fear not, progress is still being made, albeit a bit slower because of other commitments and responsibilities. Thankfully, I have some new stuff to show you.

I decided to step away from the linear approach in the first episode of Annie by introducing a hub map. This way, you can freely decide which level to tackle first. You'll need to beat each of the three other levels to be able to enter Annie's lair.



A small taste of things to come

When it comes to the overall design of the hub area, I thought it would be interesting to create three different paths, each leading to a teleporter which will carry you to a new map. The paths are designed in such a fashion, geometrically and visually, that they will give you a small glimpse into the map you're about to explore.



Variety is the spice of life

To keep things interesting, I came up with three visually distinctive maps. The Doom 3 texture pack along with some unique custom assets and and a few original Doom 2 textures are enough to provide a good amount of variety while keeping the overall look of E2 consistent.

Taking the spider theme a step further

I'm very proud of the exclusive content made by one of my Twitch followers. We've got some brand new assets, all based around spiders to remind you that, while Annie is an extremely deadly Mastermind, at the end of the day she's still a spider. And she does whatever spiders do.


Hell has frozen over!

Hell has frozen over!

News

A closer look at the second map of Annie: Episode 2.

Annie: Episode 2 demo Released!

Annie: Episode 2 demo Released!

News

Download and play the first map of Annie: Episode 2 now!

Doom II: Annie - Episode 2 Teaser

Doom II: Annie - Episode 2 Teaser

News

This small teaser will be the final update before the release of the first demo level of Doom II: Annie - Episode 2.

BIG UPDATE: Secrets, volcanos and lots of slime

BIG UPDATE: Secrets, volcanos and lots of slime

News 2 comments

We're implementing some brand-new textures and adding some secret areas into E2M1.

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Annie: Episode 2 demo

Annie: Episode 2 demo

Demo 5 comments

The first map of Annie: Episode 2, available for download.

Annie: Episode 1 - version 1.1

Annie: Episode 1 - version 1.1

Full Version 7 comments

Version 1.1 of my Annie: Episode 1 project for Doom II. See the changelog.rtf file contained within the .zip file for a full list of changes.

Annie: Episode 1

Annie: Episode 1

Full Version 8 comments

The first episode of Doom II: Annie. To play Annie: Episode 1, simply move Annie-E1.zip to the directory where your GZDoom.exe file is located. Drag and...

Annie (Demo Version)

Annie (Demo Version)

Demo

The first level of the first episode of Doom II: Annie

Comments  (0 - 10 of 18)
Dynamo128
Dynamo128

Keep up the good work :)

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highblood89
highblood89

Oh wow, the levels are gorgeous!

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SergeJaeken Creator
SergeJaeken

Thank you! Hopefully they play gorgeously as well!

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simzzoker123
simzzoker123

very nice work and thanks for the updates! episode 2 looks fantastic!

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WolVexus
WolVexus

gonna go at this with PB3.0 yeet

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SergeJaeken Creator
SergeJaeken

Awesome! Don't hold back! :)

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ANDROIDFERRET
ANDROIDFERRET

I love this map.. Saw your videos and watched some building of yours.. Nice

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SergeJaeken Creator
SergeJaeken

Thanks! Glad you liked the videos. I learned quite a lot lately and get some good feedback from the viewers while livestreaming.

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MasterExploder
MasterExploder

shut op

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jdquarg
jdquarg

The map is black after loading, can't see a thing. GZdoom 3.5

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