Hell has broken loose once again! As before, you're the only one who can send the demons back to where they belong. Face 16 challenging levels, divided into 4 distinct episodes with custom monsters, weapons, textures, music and heavy action! Using GZDoom, you can expect a large amount of features that were never possible with the original game like slopes, scripts, fog, 3D-floors and many more things that will significantly alter the experience you had with the vanilla version of Doom II.

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Episode 2 progress report

News

Good to go!

I've finally set everything up the way I wanted on my Twitch channel so I can focus on the development of my Doom II project Annie again. During my last live streams, I've made quite some progress and the map is really starting to take shape now. Let me show you what I've been up to lately.


A new look

I try to find that sweet mix between the standard Doom II textures that are on offer and the new texture pack that I will be using throughout the second episode. It's not easy, I must confess but I really like the new texture set and it definitely sets this episode apart from the first one, which is basically what I was aiming for. The benefit of having separate episodes is that you can experiment more with different styles and looks without worrying about consistency throughout all of the episodes.


The Captain at work

I've recently uploaded a video with some fast-forwarded level design footage along with some screenshots to give you a good idea where the map stands and what to expect from the layout. I will be adding custom monsters and weapons at some point but for now, I'd like to focus on completing the map.


Combined effort

I'd also like to announce that Zanieon, the author of the beautiful cyberpunk 2614 map for Doom II will be assisting me in the further development of the second episode. In case you don't know what 2614 is all about, I encourage you to check out the video below.


An overview of Annie: Episode 2

An overview of Annie: Episode 2

News 2 comments

An overview of some new features present in Annie: Episode 2.

Annie: Episode 1 released!

Annie: Episode 1 released!

News

After more than 12 years, episode 1 of Doom II: Annie is finally released!

The final steps of episode 1, map 4

The final steps of episode 1, map 4

News

A quick overview of E1M4, the final map of the first episode.

Rounding up episode 1, map 2

Rounding up episode 1, map 2

News

An overview of the second map of episode 1, which is nearing completion.

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Annie: Episode 1 - version 1.1

Annie: Episode 1 - version 1.1

Full Version

Version 1.1 of my Annie: Episode 1 project for Doom II. See the changelog.rtf file contained within the .zip file for a full list of changes.

Annie: Episode 1

Annie: Episode 1

Full Version 7 comments

The first episode of Doom II: Annie. To play Annie: Episode 1, simply move Annie-E1.zip to the directory where your GZDoom.exe file is located. Drag and...

Annie (Demo Version)

Annie (Demo Version)

Demo

The first level of the first episode of Doom II: Annie

Comments
MasterExploder
MasterExploder

shut op

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jdquarg
jdquarg

The map is black after loading, can't see a thing. GZdoom 3.5

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CaptainCarbine Creator
CaptainCarbine

NOTE: It has come to my attention that there's a bug in the blue key room of MAP4: "Down the Drain" where the Invulnerability Sphere is located. DO NOT try to squeeze through the hole in the brick wall. You will get stuck in the secret room. There's another way to reach that area.
I will upload a fixed version soon.

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Dantos_the_Mutilator
Dantos_the_Mutilator

good to see u back on the saddle with this

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wawa26
wawa26

the level design looks pretty cool than the original doom 2. i like this mod.

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TheUnbeholden
TheUnbeholden

To true, very nice looking and the environments are very unique. I can't wait to get hold of this and crank up doom 2 again.

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PinheiroIllness99
PinheiroIllness99

Looks pretty cool.

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gamefreak42
gamefreak42

12 levels? there were 32 in the original... :/

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TheHappyFriar
TheHappyFriar

32 with a lot simpler features and graphics. Still a lot of fun though.

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