Greetings...from Hell!
One of the things I promised myself is that I would increase my update frequency and to release more videos to make sure that everyone here is getting a little more insight in the development process of my Annie mod. During the last couple of days I have been working on a new UAC tech area with strong influences from Hell, as it is the recurring theme throughout the second episode. In the screenshot below, you can see the result so far. There's still more work to be done and the end result will be worth the wait.
Live development
Whenever I can, I try to live stream my development process on Twitch, mainly because I love the interaction with fans and I take suggestions and tips to heart. I think this is a great way of being interactive with my fans and immediately doing something with the feedback I'm getting during live chat. I've uploaded a new video where you can see the development process of the area above. If you want some more inside information about the project, see how it all comes to life or have some great ideas I can implement in my levels, feel free to stop by whenever you catch me live on Twitch.
Nice
Thank you. Glad you like it so far!
First so awesome seeing younger people still working on and loving Doom 2 mapping, second your maps look really nice good work.
Thank you! Glad you consider 34 still young! :-D