Hell has broken loose once again! As before, you're the only one who can send the demons back to where they belong. Face 16 challenging levels, divided into 4 distinct episodes with custom monsters, weapons, textures, music and heavy action! Using GZDoom, you can expect a large amount of features that were never possible with the original game like slopes, scripts, fog, 3D-floors and many more things that will significantly alter the experience you had with the vanilla version of Doom II.

RSS Reviews
10

Rex705 says

Very cool well designed levels with awesome visuals.

9

Endhack says

This is cool I liked it and thought the boss fight was nice I wish there where more levels though I think the rocket zombies fit right in with all the vanilla enemies the levels looked huge at first and were all easy to navigate i can't wait for episode two

8

Forsete says

The maps just reeks of atmosphere and some absolutely great level design. It's a bit stingy in ammo in certain spots so you have to conserve a bit if you want to bring down the hellspawn but you don't have to worry too much as there's often a box of shells or bullets around the corner.

Unfortunately, the worst part is easily the boss fight at the end. All in all I just found it frustrating as all hell and leaves a bitter aftertaste on an otherwise great wad.

6

biffidok says

8

Nipless says