Year, 1842, 16th of February.
You are Richard Sonderson, a man who lives an ordinary live working in a mineshaft. One day, you're in an elevator descending to the storage room, when something happens. Something that will put your life on the edge of death.
Will you make it out alive?
Dystopia is a penumbra themed cs that is bound to put you on the edge. It will have many terrifying moments in which your mind will be put through different challenges and monsters.
THIS CS WILL INCLUDE:
-Examinations (from penumbra)
-Dark, eerie levels with sometimes brightly lit enviroments. But are you always safe in these enviroments?
-Very obscure easter eggs
-Usage of custom assets
-Usage of amfp assets
-Usage of Justine assets
STORY WILL INCLUDE:
-5 chapters, all set in different places
-an intriguing story
-A secret ending?
THIS CS WILL NOT INCLUDE:
X Overused jumpscares (flying naked guys, iron maiden scares, etc...)
X Tons of fetch quests (we all hate them when they are overused)
X Overuse of monsters or very expectable monsters
Chapter 1 progress: 12%
Overall chapter progress: 2%
Hey guys, welcome to my first development article. I will be here to inform you on what is going on and for you guys to share opinions.
- I have restarted the second level and scrapped the idea of it. Originally, it was going to be a Control Room. Instead, there will be an Office Level!
- I have decided to make the Office Level slightly more clean than the grueling rest of the mine. It will still be an old, rusted place where you just might hear some mysterious footsteps...
- Will be adding things like explosives and minecarts as entities.
- Thinking about what the Office Level will hold in store for the player
Thats it for now, see you all next development blog!
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