The mission is similar Battlefield's Conquest game mode in which players from two teams fight to capture objectives and deplete their opponent's tickets for victory. The twist is that the default weapon ballistics are replaced in favor of more weighted projectiles to emulate airsoft pellets; heavier and slower. The mission is addon-free, requiring no overhead for servers to host the mission. A currency system is in-place to reward skilled players, allowing them to purchase more pellets, different outfits, ATVs, Quadcopter UAVs, and fortifications (for base building).
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The entries that have made it into the next round will be evaluated by the Make Arma Not War jury. The winners will be announced in March 2015.
In the Singleplayer Game Mode category, the finalists were selected by Arma 3 players, who were able to vote for their favorite entries. In the other categories, the finalists were selected by Bohemia Interactive themselves.
The Make Arma Not War jury consists of Bohemia Interactive representatives and other industry professionals. Find out more about the jury members here.
Check out the finalist entries below, whats your favorite?