A full scale submod for Absolute Corruption 2.4 that enhances the original with improved AI, better models and graphics, UGC compatibility, and more features and content. You MUST have Absolute Corruption Mod 2.4 installed (and preferably backed up) before installing this add-on. I will be listening to feedback and making adjustments.

Description

This is a beta test version released on July 1st, 2017. This is a patch version, apply over absolute chaos 1.07 or higher to help me test this out.

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*Old* Absolute Chaos 109 beta 2
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killdivas Creator
killdivas - - 216 comments

Awesome! This sub mod is one of favorites, can't wait to try this out.

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killdivas Creator
killdivas - - 216 comments

In my download, there was no ART folder. Is that supposed to be right?

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Reeb99 Author
Reeb99 - - 268 comments

Yeah, there were no changes to that part. I didn't include it in this download to keep the download size small. I'll probably be releasing beta 2 here in the next week or so, since I've fixed campaign mode. Just need to test some more things first.

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graywolf126
graywolf126 - - 37 comments

Sweet. My favorite EaW mod got another update. You rock!

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yellowpride
yellowpride - - 26 comments

Can I put the map back to normal size? This is rediculous.

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graywolf126
graywolf126 - - 37 comments

Are you referring to the zoom on the galactic map? If so that is answered by reading the description above.

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yellowpride
yellowpride - - 26 comments

I tried all of them and the planets are still really far apart.

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Reeb99 Author
Reeb99 - - 268 comments

I'll adjust one of the optional files to the UGC camera settings, think that will work?

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yellowpride
yellowpride - - 26 comments

Sweet thank you, sorry for the late reply.

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{HEROIC}CNKommander
{HEROIC}CNKommander - - 30 comments

what is the changelog for beta 2?

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Reeb99 Author
Reeb99 - - 268 comments

I added it to the "read more" part above. I was kind of in a hurry when I first uploaded it so I didn't get that part until now, sorry.

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yellowpride
yellowpride - - 26 comments

I'm positive you will just love me but another problem, on GC on gateways playing as the rebellion when I destroy the death star I just auto-win.
Is there anyway to fix this?

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Reeb99 Author
Reeb99 - - 268 comments

I think that's part of the win conditions for that GC map. I never touched that one, so it is the same as default.

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Guest
Guest - - 691,373 comments

Is there a way to make the sith's corrupt ability not affect jedi? it just seems a littlw hax. Also some lf the shield generator placements are wierd like corellia. Lastly, I know this is a selfish suggestion on my part but can the consortium get a few more jedi types, the sisters are cool and vornskrs are good anti jedi units but, there's nothing like having an actual sith/jedi on your side.

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Reeb99 Author
Reeb99 - - 268 comments

I'll look into that corruption ability. I didn't know it could corrupt the buildable Jedi.

The shield and turret placements depend on the map, and I'm pretty horrible with those. Maybe sometime down the road, but it won't be any time soon unless somebody wants to help.

The consortium may have a slight disadvantage in some places, but they have a huge advantage with the corruption income. I'm afraid to give them much more because the AI might be crazy good with more of those units.

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graywolf126
graywolf126 - - 37 comments

I sent you a private message.

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ArcherFish
ArcherFish - - 2 comments

I have a really stupid question: I can't reach Tech Level 5 with the Rebellion (where the battlecruisers are). Am I doing something wrong?

I've set the game to start at Level 5 and made sure the Tech limit was set to 5 as well. But once 3PO and R2 steal all available technologies, I'm still limited to Tech Level 4 and thus no battlecruisers.

I've had this issue with the original Absolute Corruption Mod as well, but sometimes I can indeed get to Tech Level 5. No idea what the issue is. Thanks for any help you can provide.

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DownHereInChile
DownHereInChile - - 126 comments

I feel like CIS ships used by The ZC are really OP! 5 of their cruisers can take on 3 Imperial II SD´s, and the Hypervelocity Gun can´t hit the Bulwark Class cruisers even if they´re stationary (besides them being nigh indestructible).

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BagaturKhan
BagaturKhan - - 7,891 comments

Yadi.sk
full pack of ACM 2.4 plus Absolute Chaos 1.09 beta 2.

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Guest
Guest - - 691,373 comments

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bernespawn
bernespawn - - 32 comments

when i try to play wiht SSD it crash

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