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Nice to see someone still working on this old game and adding new stuff it's brilliant but i am wondering if i could have a responsive AI that does anything. just installed and played a GC just to find out that the other 2 factions sit there vegetating. also tried 2 skirmishes and nothing i built upto lvl5 SS and 2 mon calamari cruisers and killed there lvl 1 SS respectfully. sorry if i sound like an ***, it's not how i want you to feel but would like just a bit of a fight lol. also can u do abilty and cooldown changes because theres a couple of abilties that have been changed since intalling ACM that are bugging just a tiny bit. also if want ideas for more unit if u know how to implament them in i got a ideas for aswell.
One question: Do you have republic at war installed also? A few people have told me that mod interferes with the AI in other mods. They said the only way to fix that was to move or rename the scripts folder in the base forces of corruption folder when not playing RAW.
Other than that, I'm still tweaking things. The latest test version should be a little better. The rebels are still a little slow to advance though.
I don't have RAW installed and have the same in GC: They wouldn't advance past lvl 2 SS. I felt sorry for the rebels sending 25 Corellian corvets against my Executor SSD in one battle Maahaha!
interesting changes, i hope in the future you can add some new land maps for planets, there are some that are repeated(tatooine map for example) and spacial. it seems that you are playing at the same planet all time
Yeah, noticed that also. I'm not really an artwork guy though. If you know of some that people do not mind others using in mods, let me know. In the mean time, I'm trying to keep these downloads small.
start up screen shows empire at war absolute corruption mod V 1.01 12-05-2006 is this what should still show with the the release you've recently provided?
Just to add on to this, I have not changed anything on the start up screen yet. Whatever was there with ACM 2.4 will still be there. If you see some ships firing plasma projectiles, it is installed correctly.
Hey there.
Nice to see someone still working on this old game and adding new stuff it's brilliant but i am wondering if i could have a responsive AI that does anything. just installed and played a GC just to find out that the other 2 factions sit there vegetating. also tried 2 skirmishes and nothing i built upto lvl5 SS and 2 mon calamari cruisers and killed there lvl 1 SS respectfully. sorry if i sound like an ***, it's not how i want you to feel but would like just a bit of a fight lol. also can u do abilty and cooldown changes because theres a couple of abilties that have been changed since intalling ACM that are bugging just a tiny bit. also if want ideas for more unit if u know how to implament them in i got a ideas for aswell.
One question: Do you have republic at war installed also? A few people have told me that mod interferes with the AI in other mods. They said the only way to fix that was to move or rename the scripts folder in the base forces of corruption folder when not playing RAW.
Other than that, I'm still tweaking things. The latest test version should be a little better. The rebels are still a little slow to advance though.
I don't have RAW installed and have the same in GC: They wouldn't advance past lvl 2 SS. I felt sorry for the rebels sending 25 Corellian corvets against my Executor SSD in one battle Maahaha!
Very interesting submod for ACM, sir!
interesting changes, i hope in the future you can add some new land maps for planets, there are some that are repeated(tatooine map for example) and spacial. it seems that you are playing at the same planet all time
Yeah, noticed that also. I'm not really an artwork guy though. If you know of some that people do not mind others using in mods, let me know. In the mean time, I'm trying to keep these downloads small.
start up screen shows empire at war absolute corruption mod V 1.01 12-05-2006 is this what should still show with the the release you've recently provided?
It has always for me. Not really sure why it shows that, but it shouldn't hurt anything. I think that is just the base game version.
Just to add on to this, I have not changed anything on the start up screen yet. Whatever was there with ACM 2.4 will still be there. If you see some ships firing plasma projectiles, it is installed correctly.