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Dynamic helmet textures are finished. Based on Autumn Aurora and Dynamic HUD 2.0 textures.

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Hello, stalkers

I've finally finished my dynamic helmet textures for ABR Mod. I've made screenshots of degradation for each helmet on 1st, 6th, and 12th stage. Check this archive for all 12 sequential screenshots Google Drive.

Exoskeleton

Sphere M12 helmet

Gas mask

Screen helmet

Now it looks like this

Seva

Steel helmet

Tactical helmet

Well, it's finish line now. But I still have some things to do. Fix Pripyat day musics - it's too monotonous, I've composed new track and will put it there. Still didn't make stash marks on maps. Also, I want that quest NPC's don't say scripted attack phrases. It's confusing - they have one voice in scenes, and another in gameplay.

So, the next time I'll post article, there will be some pre-release trailer. Will try to make something interesting.

If something bad will not happen, I'll release my mod in the end of March. Now I understand, there is definitely nothing else to me to mod in this game. So stay tuned, release is nigh!

Regards, your stalker modder ABR.

Comments
NetBuddyBoo
NetBuddyBoo

GREAT JOB!

Reply Good karma Bad karma+5 votes
alanberserkrose Author
alanberserkrose

Thank you for support!

Reply Good karma+4 votes
Armcoon
Armcoon

Wow~You posted a lot amazing articles with every articles. Great job, buddy. :D

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alanberserkrose Author
alanberserkrose

Thanks, I'm trying to keep up. And I make articles only when I have to show something :) Soon I'll try to make trailer for my mod. Sometimes you work hard, and don't sure on result. I've started to think people will say - "Dude, these textures are just bad, originals are better".

Reply Good karma+5 votes
Armcoon
Armcoon

LOL~I think your work make game more perfect. Who say original are better, I will smash his face.

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alanberserkrose Author
alanberserkrose

Thanks, bro! You really cheer me up! :D

Reply Good karma+3 votes
V0lk4n00
V0lk4n00

Wow, that's really cool :O are there only these three states of damage or is it more randomly damaged? I mean, for example Seva glass on third state of damage will have this hole not in center but on the left side of mask.

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alanberserkrose Author
alanberserkrose

Thanks.

There are 12 states of damage with own texture for each helmet. These states are not random due to script.

Check Google Drive link - there are all screenshots for each helmet and each state. Or check this article Moddb.com to see full damages for seva.

Also all helmets has own tint as they look. Seva is greenish; Sphere and Tactic are orange; Exo is green for states 1-4, yellow for 5-8, red 9-12; Steel and Screen has light blue gray tint, Gasmask has gray tint. Also there are posteffect overlays for some helmets, that they weren't too darky.

I've balanced it just yesterday. Because there was too bright image in result.

Reply Good karma+2 votes
Rexu
Rexu

Can you make for Shadow of chernobyl?

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alanberserkrose Author
alanberserkrose

These textures are compatible with SOC. Any hud mod + these textures.

Reply Good karma+2 votes
BlyatDmir
BlyatDmir

Is it compatible with last day?

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alanberserkrose Author
alanberserkrose

Mod - No. Textures - may be. Dunno. I release my mod without looking back on other mods.

Reply Good karma+2 votes
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