Welcome to A World of Ice and Fire. A modification for Mount&Blade;: Warband based off of GRRM's A Song of Ice and Fire and the HBO TV show Game of Thrones. This mod has used Brytenwalda's source as a base to re-build upon. Be prepared to create your own house and challenge the Seven Kingdoms in this adaptation of Game of Thrones. A gritty world awaits you full of treachery and traitorous kings, lords and knights. Will you survive the slaughter and take the Iron throne, or will you succumb to the traitorous ways that goes forth in Westeros and Essos.

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Here you can find the changelog and current roadmap for A World of Ice and Fire.

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Changelog for Beta hotfix 2

  • Removed the random wars and peace for now, or at least most of them. This should stop most of the crazy peace arrangements or wars started.
  • Fixed The first part of Varys quest.
  • Fixes to the 'Lannister always pays his debts' quest.
  • Made adjustments to killing Lords and fixed a couple of bugs associated with that.
  • Fixed the Targ parties that seem to spawn at the beginning of the game.
  • Lots of changes to some lords/troops inventories.
  • Completely overhauled all spawn points. They should be more diverse and in better locations.
  • Added/changed some bandit parties.
  • Fixed the siege crashes and some crashes for ship/sea battles.
  • Added a new starting quest - this will be added to over time.
  • Removed being able to sell slaves to the brotherhood.
  • Updated all bounty hunter quest troops.
  • Added Master of Coin.
  • Added Master of Laws.
  • Added Master of Whisperers.
  • Now if you kill a Lord you gain their possessions. This allows you to claim some unique weapons and armours.
  • Added new archery animation.
  • Changed Plankytown scenes
  • Changed all faction namers.
  • Added The Stormlands
  • Switched some Lords about.
  • Added Pentos, Sunspear, Lys and Ashford scenes by LordCanute.
  • All lords personalities changed. Thanks to Machiavelli24
  • Added special patrol parties for the Nights Watch and the Free Folk.
  • Changed much of the ui and background pictures.
  • Added all new terrain borders and skyboxes in prep for the Beta 8 scene overhaul.
  • Added xeno's weather scripts.
  • Added new title music.
  • Adjusted camp scenes.
  • Unified all mod options into one menu from the PBOD options presentation. - not all options work yet.
  • Adjustments to arena fighters in visit arena scene. You will mostly find troops of that towns owned faction sparring.
  • Re-enabled armour penalties.
  • Gave the special weaponsmith the correct Valyrian blades and adjusted conversation slightly. This fixes the problems when not being able to afford the weapon and him thinking you have bought it.
  • Adjusted the conversation for the Good Master. You can now rehire more unsullied after a certain amount of time.
  • Adjusted the way weapons break.. or dont, as it didnt seem to be working as it should before.
  • You should now be able to kill all lords/hero's even if you dont own your own faction.
  • Changed outpost to fort. More changes will be made to this in the future.
  • Added new dialogues for hired religious troops in your fort.
  • Changed requirements for some shields.
  • Added a Lance type recruitment system for the crossroads in and at towns.
  • Fixed some scenes inc lys hall scene crash and no chest in the Red Keep.
  • Fixed some ai meshes in some scenes.
  • Lots of campaign map changes/fixes.
  • Some relations fixes for different bandits and religious parties.
  • You can now sell prisoners to any lord that belongs to the Nights Watch.
  • Added more helmets.
  • Added more armours.
  • Added more footwear.
  • Various text bugs fixed.
  • cleaned up some code.
  • Fixed a tonne of shaders and textures/meshes.
  • Lots and lots of other fixes and improvements.
  • Added claimant and story written by kazansky22.

Changelog for Beta hotfix

  • Fixed merchant inventories for all the new towns, inc problems with inn keepers, village elders etc
  • Various scene fixes.
  • Various mesh, texture and shader fixes.
  • Various text and dialogue fixes.
  • Various map fixes/Improvements.
  • Various other fixes and improvements.
  • Varys spy in Sunspear fix.

Changelog for Beta 7

  • Various text bugs fixed/re-written
  • Changed some books in the book merchants so they are not holding the same
  • New dialogue written for Crastos
  • Fixed insulting priest of Rhllor giving dodgy rep deductions.
  • Various menu bugs fixed.
  • The Kingsguard correctly join the player if they take Kings Landing. Bare in mind you may have to wait a day or two for them to switch allegiance.
  • Fixed/added more factionalized items.
  • Removed some duplicated items and troops.
  • Removed/altered lots of conflicting scene props.
  • Fixed/Changed a load of duplicate/wrongly referenced strings.
  • fixed various missing/white textures inc Greyjoy armours.
  • Adjusted tourny prizes to be more inline with the period.
  • Fixed some problems with Varys quest line.
  • Fixed dialogue with companions, including not being able to equip them.
  • Adjusted equipment for arena fighters.
  • Some small fixes to Kingdom Relations.
  • Fixed that pesky spy bug.
  • Fixed campaign map party flags not being in the correct place.
  • Some fixes to the Nights Watch dialogues incase that faction gets defeated.
  • Various menu bugs fixed.
  • Code refactoring and lots of changes 'under the hood'.
  • Wildlings, The Nights Watch and The Dothraki no longer have caravans.
  • Added Bear Island as a castle and assigned correct Lord/Lady.
  • Changed Castle Black to a town and The Wall to a castle. (These currently have placeholder scenes).
  • Added 7 new companions.
  • Reworked stats,dialogue, items and prices of all companions.
  • Adjusted all map icons to now be correct.
  • Changed the Wildlings to now be called The Free Folk.
  • Changes to village relations - You can now become a King of the people. This will give certain bonuses.
  • Changed some map textures.
  • Various other changes made to the map.
  • Started adjusting music for different regions/factions. Also added new music from Lord Goodfella.
  • Added/updated lords/ladies, ages, relations etc for Volantis, Pentos, The Dothraki, Braavos, Norvos, Qohor, Lorath, Myr, Tyrosh.
  • Removed more items that dont fit the setting.
  • Fixed lots of problems with meshes, animations and shaders of different items.
  • Added 4 new Greyjoy armours and 2 new helmets from Rigadoon.
  • Added 4 new Lannister armours from Thanewulfgharn.
  • Added a new Baratheon helmet from Thanewulfgharn.
  • Added Camels.
  • Added Bandit Slavers spawn to Essos, plus made changes to various other bandit parties.
  • Updated all armours/weapons for all Kings and Lords.
  • Fixed double instances of the Kings Guard in Kings Landing Throne room.
  • Updated lots of troops inventories, giving correct shields/weapons/helmets etc.
  • Added Custom Commander to select who you control for the battle.
  • Added a modified pre battle orders by Cabadrin. Including the PBoD mod options in camp menu, plus other extras.
  • Changed game font.
  • Added Ten Towers, Golden Tooth, Raventree Hall, Felwood, Bitterbridge, Ghost Hill, Starfall and Yronwood scenes by Lordcanute.
  • Updated/changed all ingame flora.
  • Changed the rest of the face textures.
  • Changed all random face codes in the game.
  • Started changing face codes for the known characters ingame.
  • Fixed missing/corrupt scene borders.
  • Changes made to Hollow Hill scene.
  • Added a new quest. 'A Lannister always pays his debts'
  • Added the ability to buy a re-forged valyrian blade from a certain master craftsman.
  • Added 3 new Valyrian weapons.
  • Added Dawn sword of the morning.
  • Removed a few quests that didnt fit the setting.
  • Removed all (most?) of the bugged scenes.
  • Fixed Pyke seige scene.
  • Added 6 more towns, 17 more castles and 12 more villages to Westeros.
  • Changed many Locations to be correct. ie villages to castles/towns. - too many to list.
  • Made extensive changes to the map, made most regions much bigger.
  • Added Riverrun scene by Gokiller

Changelog for Alpha V0.6.0

  • Changed all the books to reflect books in ASoIaF.
  • Changed all the poems to reflect poems in ASoIaF.
  • Added the rest of the villages/castles/towns to Westeros. Around 100ish in total. - Essos will come later.
  • Bounded every village to a town or castle.
  • Changed alot of clothing, weapons and armours for npcs etc.
  • Started adding new NPC's to different locations.
  • More map changes to accommodate for the vast number of extra locations.
  • Adjustments made to tourny items.
  • Added Ai mesh to various scenes that needed them.
  • Changed most menu pictures to native and rescaled them. So no more obscured text.
  • Added Obsidian weapons.
  • Added a few more Valyrian weapons.
  • Added Ice weapons.
  • Added new weapons for Dorne.
  • Added The Windblown Merc party.
  • Added special village recruit to the Iron Islands.
  • Added special village recruit to the Vale.
  • Made village icons plus other various map icons smaller.
  • Changed quite a few scenes to be more lore friendly.
  • Added the Twins scene made by MichaelEssien
  • Added new greyjoy armours by cghopk
  • Removed alot of armours/weapons/items etc that dont fit the setting.
  • Added Thenn guards to the Thenn settlement.
  • Added Thenn troops to Styr Magnar's army.
  • Started making and adding new map icons. - Still more to be changed.
  • Added The Bloody Gate scene made by dykjozo
  • As requested changed face meshes plus textures, beards and hair.
  • Added Correct Unsullied armour and helmet.
  • Changed weapon breakage to be on all the time (cannot be altered) Though Valyrian weapons wont break.
  • Changed a few other realism settings to be on all the time, ie heavy armour penalties.
  • Changed the font to something that doesnt just consist of capital letters.
  • Added some Heraldic armours back in.
  • Changed a few sounds.
  • Removed Bells and Wolf howl sounds from day and night change.
  • Added Thelonewolf1's map icons.
  • Changed some textures on the world map and in scenes. Also removed alot of redundant textures or resized/compressed some.
  • Added Heraldry pictures created by Art of Justice.
  • Changed main menu screen.
  • Added the KingsGuard to whom ever owns Kings Landing.
  • Added Brothels to some towns.
  • Changed starting location and story.
  • changed menus and ui slightly.
  • Added Varys questline and Invasion by Lumos.
  • Added the ability to hire Red Priests, followers of the Old Gods and Drowned Men at your outpost as well as the Septon.
  • Added more lore specific items.
  • Added Lumos' changes to the freelancer nights watch and wildlings.
  • Added Lumos' other nights watch changes - Wandering crow parties etc. - these need playing out and testing for balance issues.
  • You can now recruit Sellsword Companies that roam the map, ie The Windblown. Or fight them if you prefer. More will be added once full testing has been done.
  • The leader of your sellsword company can be given men to create a new party and given orders.
  • Started adding recruiters to certain towns for the special recruitment feature.
  • Updated ingame credits.
  • Removed the extra port scenes from port towns. All ports will be shown in the main scene, so no need for the extra ones.
  • Added alot of new armours and weapons.


Changelog for Alpha v0.5.4

Fixed

  • A fix for the missing reach armour
  • fixes problems with the reach troops stats
  • Fixes to religious relations. They will now be displayed and work correctly for all villages/towns.
  • The old man in Winterfell will now give proper relations depending on dialogue options.
  • Mikken is now correctly a man
  • Freelancer bug fix - when leaving an army.
  • Fixed clansmen armour
  • Fixed ships 'sailing' on land
  • Fixed UNABLE TO FIND MESH BL_COAT03B
  • Bastard swords are now handles correctly
  • Fixed Davos and Marya having incorrect relations.
  • Fixed talking to peasants in taverns
  • Fixed all factions declaring war on captured lords faction.
  • Fixes to spelling mistakes and various dialogues.

Changes

  • Added Goldcloaks to Kings Landing town guard.
  • Added Unsullied to Qohor town guard.
  • Removed Sea Traders correctly.
  • Changed the prelude slightly to reflect the time of the mod.
  • Changed the date format.
  • Slight changes to village recruitment.
  • Removed cave scene for now.
  • First attempt at fixing runtime errors after creating a character.
  • Adjusted spawn points, specifically ironborn raiders.
  • Added an extra bridge near Volantis and Sunspear.
  • Gave new headwear to Nothern troops.
  • Gave new headwear to Riverland troops.
  • Made some armours look a little better.
  • Changed all map icon bridges to be rotated correctly.
  • Changes to the map- its now nearly complete.
  • Buffed all soldiers - please report
  • Volantis now has a port
  • White Harbour now has a port
  • Removed seasonal triggers.
  • Changed some random events.
  • Gave Bear Island to House Stark.
  • Gave Greywater Watch to House Stark.
  • Factionise more items.
  • Added some new map icons.
  • Adjustments made to special NPC's that accompany many lords in the game. - They will now take out parties of their own every now and again, they will act pretty much the same as lords, ie dialogues etc. There should also only ever be one instance of each. They should never own a fief. They can also now be captured and killed.
  • Added palm trees to the map, though this means keeping native trees for now until i figure out a way to keep both my old and new together.
  • Added 15 new settlements.
  • Started bounding more villages to important locations to prioritise ai attacks.
  • Changed Renlys flag.

Changelog for Alpha V0.5.0

Added/Changes

  • Added Hedge Knights merc tree.
  • Added Freerider merc tree.
  • Added a few other mercs.
  • Added A Good Master whom you can buy Unsullied from.
  • Added Dagmer Cleftjaw and his party.
  • Added robber Knights.
  • Added more armours.
  • Changed Whores to be a little more lore freindly.
  • Added new weapons.
  • Changed all village map icons.
  • You can now recruit a special troop from a northern town if you have good relations with the North.
  • Find wandering Crows in Westerosi taverns south of the wall to gain honour and relations bonus with the nights watch.
  • More changes to the Campaign Map. (polish and optimisations)
  • Added the Tavern Animations pack.
  • Added and slightly changed Hiners scenes:
  • Pyke.
  • Lannisport.
  • Made changes to Winterfell scene.
  • Changed many throne room, tavern and other scenes to correctly reflect their location.
  • Added lots of new scene props.
  • Added new face textures.
  • Added Goldcloaks garrison and Throne room guards to Kings Landing.
  • Added Unsullied garrison and thrones room guards to Qohor.
  • Started working on fleshing out the religious system and fixing bugs within this.
  • Added new Rhllor NPC's.
  • Added new Drowned God NPC's.
  • Started some optimisations with textures and stuff.
  • Adjusted brootherhood without banners spawns.
  • Added more random avents.
  • Adjusted some of the banners to closer follow the TV Series.
  • Adjusted ALL Westerosi troops stats - feedback welcomed.
  • Adjusted the way killing lords and kings work.
  • Added bannermen for all factions, these give special bonuses - (still need correct banners modelling)
  • Added new hair meshes.
  • Changed some face codes - (lots more to do)
  • Added Joren and dialogues.
  • Septs are now added with correct NPC's. - scenes still to be changed.
  • Added harbour icons.
  • Wights are added though not yet activated.
  • Started to factionise items.
  • Removed alot of un-lore freindly items - please report missing textures etc incase i missed some stuff.
  • Removed Sea Traders.
  • Added Thorrens Square scene.
  • No more Ransom Brokers in Westeros.

Bugfixes

  • Changed Arya to Female.
  • Give Bronn boots.
  • Lots of polishing.
  • Fix some funky armour issues.
  • Fixed parties walking on water.
  • Claiments finally removed. (hopefully)
  • Fixed the nights watch bugs - needs fully testing.
  • Fixed (unable to find mesh long_mail_tunic_a_jco).
  • Fixed loads of missing scene prop collision meshes.
  • Correctly gave Coldwater to House Arryn.

Changelog Alpha 0.4.0

Changed

  • Added loads of new armours for:
    Northern clansmen,
    Dorne,
    Stormlands,
    Westerlands,
    Dothraki,
    NPC's + other misc armours.
  • Added loads of new weapons inc some Valyrian weapons.
  • Added new shields.
  • Added banners for all the houses in westeros.
  • Removed some Brytenwalda armours and items.
  • Adjusted ages for most lords/knights/ladies - WIP.
  • Added new map icons.
  • The wall has been added - WIP.
  • Dothraki parties will no longer set sail.
  • Due to popular demand, a special banner can be chosen.
  • Small adjustments to some scenes.
  • Added and changed town/village walkers for Dothraki and Wildlings - WIP.
  • Lots of changes to the Campaign Map.
  • Changes made to the menu art.
  • New Ui added.
  • Added new NPC's and back stories.
  • Updated ingame credits.
  • Changed bandit spawns.
  • Lots of other tweaks and changes.

Fixed

  • Fixed coutship event bug.
  • Fixed script error - bracket not callable (or some sort).
  • Fixed unable to find mesh_oodin_javelin.
  • Fixed Khal Jhago body-less.
  • Fixed floating shield in camp scene.


Changelog Alpha 0.3.1

Changes/Updates.

  • Added 2 new companionsChanged bodyguard options, max is now 4 instead of 2.
  • Changed Relationships (courtship) and added new lady npc's.
  • Changed the towns bank balance from 5000 Stags to 500 Stags.
  • Done more of the map - Westeros.
  • Listened to feedback and added more castles/villages - still need to update scenes of course and will add more in future updates.
  • Added being able to recruit captured lords from your own or allies prisons.
  • Disabled pretenders for now. - untested.

Bug fixes.

  • Rectify missing texture - BL_Coat03.dds,
  • Rectify missing texture - pic_ladderassault.dds
  • Fixed some missing/invisible clothing
  • Fixed floating trees outside your outpost
  • Fixed Arya having a male face.
  • changed yet more dialogues + added extra. - most will be expanded on.
  • Various other tweaks and fixes inc balance.

Roadmap - changed 26/02/2014

Changes to be made in the next coming releases.
Most companion dialogues re-done.
Correct ages for lords, knights and ladies.
Add more kingdom ladies.
Correctly set up trade routes.
Add some specific free city troops.
Adjust desert scenes to be correct.
Add more outlaw parties and special npc's.
Ensure Dothraki dont want to cross the sea.
Give Ironborn bonuses on the sea.

In the distant future.

Finish campaign map.
Make and add correct scenes
Make and add correct armours and weps.
Add more banners.
Change all face codes to be similar to represented actors in the HBO series.
Change menu backgrounds.
Make and add correct map icons.
Remove excess items from the game.
Polish polish polish optimize.

Post comment Comments
G_Luz
G_Luz - - 60 comments

In the main menu i dont get any option like start a new game. what could it be?

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Lexy666
Lexy666 - - 33 comments

I have the same problem, I fixed it before but I can't remember how...

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Guest
Guest - - 689,551 comments

Hey, just a quick question. How do you deactivate tripping when walking backwards? It happens so much and makes me rage quit to many times.

Great mod for the rest though :P

Grtz
J.

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Michadr
Michadr - - 1,345 comments

That's a feature with Brtenwalda. Try looking for this in camp menu. If you can't disable it, maybe Produno has a fix for you. If not, then you will just have to get used to it ;)

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SparkyGrail
SparkyGrail - - 2 comments

i can't disable bodyguards in town! I have tried billion times now when ever i klick done on the menu in camp and i go back in the option is unlicked and when i go in to a taverin or the town all my 12 companions are following me! Really iritating when i'm trying to talk to people... Please please fix it soon

Great mod thou i love thank you!

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[Dark_Knight]
[Dark_Knight] - - 1,050 comments

I think they value your safety. So all dozen of them follows you to ensure you are not robbed lol.

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Guest
Guest - - 689,551 comments

This comment is currently awaiting admin approval, join now to view.

BaggeBiceps
BaggeBiceps - - 1 comments

Why does my game crash every time I attack Khal Pono? It's annoying...

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