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3 years too late, but I think he was asking for you to upload to the Steam Workshop.
HAPPY FREAKING NEW YEAR!
Looks epic, downloading now.
Only thing that could make this day better is if PoP team updates too.
Haven't tuned in in a while but things look promising, eagerly awaiting your new stuff :D
Huh. It's been so long since I've played Native I though joining a lord's army was part of the Vanilla game. Yeah would be a nice addition but there are bigger fish to fry at the moment.
Nice, looking forward to it :D
Been enjoying this since hotfix was released but haven't jumped back here to the mod page since then. Any new developments or have we hit the finale?
I haven't been to the mod page here for the last 6 months, what/who's freelancer?
Sorry if this has been asked before but I was curious to know if there was anywhere I could go for a complete list of information and features on this mod? The wiki page for it is a tad outdated. Answers much appreciated thanks.
Just checked this page for the first time in a few months and was overwhelmingly surprised and pleased to see that the new version is finally out, downloading now, the suspense is killing me. :)
It's a bitter sweet thing to see a mod with more variety than the latest official game. Keep up to good work guys!
Really? I get it for Lords of Change and Keepers of Secrets, but aren't Great Unclean ones and Bloodthirsters just like the Troll and Minotaur units?
WOO! That made my day! Night. Whatever.
Waiting for the day of the Great Unclean Ones, Bloodthirsters, Lords of Change, and the Keepers of Secrets.
That's what I was thinking. Bannerlord isn't that far off, and is supposed to be way more advanced than warband's engine. With the new features it would be cool to see the new Age of Sigmar, or End Times sets put into the game.
So... Hypothetically speaking... If someone were to utilize and adapt the assets of this mod in a prequel of some sort... That would be a good or bad thing?
I couldn't do this. I'm an idiot when it comes to these things.
So just a quick Q.
When the release does come out, should we scrap the previous version completely or just drag and overwrite the old with the new?
So I've been hoping around other modules waiting for the new release and found a neat little feature in Perisno that might make for a cool little feature in Warsword.
When the player takes over a region for himself, say in the Dwarf territories (Persino map) The local villages get changed to the "Persino Empire" faction type rather than retain the original dwarf type.
Could that be something to add to the feature list? Like if the Orcs took an Empire region it would spawn orcs at the villages rather than humans?
Just something I thought was cool there, and would be cool here too.
So... Funny story.
I closed the game after that 13 hour run, and after passing out for a good few hours, I opened the game back up again to find that allot of the human characters are now bald.
Wasn't like that before I swear.
I need more sleep 0_o
In all seriousness though, do we have an estimated date for the next release?
Not wanting to rush you guys or anything, just want to know when to pop the Champagne.
So I didn't sleep last night. Been playing for the last 13 hours. (Iced Coffee is my best friend right now) I've not been this hooked on a game since Skyrim.
Now for questions.
1. Any plans for more race textures. White, Red, or Old Blood skinned Saurus. (Kinda weird in court when I have a white body and a blue face).
2. Nippons. Found a troop tree, but not the troops.(http://vignette3.wikia.nocookie.net/mountandblade/images/a/ab/Nippon_Troops.jpg/revision/latest?cb=20140219072654)
3. Because I have OCD, do lords always start with the same region?
Thanks, will be pestering with more questions in the future :) (Sorry if these things have already been asked. Will gladly be re-directed to proper forum page, link etc)
Sweet. One question,
where are the new factions gonna go? Not much map left lol.
Maybe Beastmen on that small island north of the High Elves?
Ah, that makes sense.
Well in that case I just thought it would be worth mentioning that a few weapon models are backwards in-game. Namely, some of the Lizardman weapons like the Kroxigor Axe, the Piranah Axe, Saurus Lord Axe, and the Axe of Realities.
That may be it, I haven't looked around much outside of that, but I'll edit the post if I see anything more. (Doing my first run tonight/today)
Something I forgot to ask because I'm an ***.
Where do we report bugs? Things like town/village upgrades not working etc?
Beatmen news is awesome!
Pretty sure that as of the END TIMES set, vampire counts have merged with Nagash and the Tomb Kings. Just throwing that out there :)
Sad about ogres, they've got some great stuff (Dragon Ogre, can't get much cooler than that)
Maybe for demons, you could just specalize what chaos special unit you get? Bloodthirster for Khorn, Great Uncleen One for Nurgle, Lord of Change for Tzeentch, or Slaanesh's Keeper of Secrets?
Yeah... No one likes wood elves. High Elf Hippies.
Just to say, I am literally shaking with excitement, GW made a great table top game but thus far ALL their video games have just sucked IMO, this mod is prob. the best we'll ever get. Keep up the awesome work.
So after cracking the ol' rule book for personal reference, the only races that I'm waiting on being fleshed out as playable are Wood Elves, Daemons of Chaos, Beastmen, Vampire Counts, and Ogre Kingdoms.
And when the day comes,
Oh what a glorious day it will be!
*sheds many tears of joy*