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Is a Singleplayer total conversion of Mount & Blade II: Bannerlord, that aims to bring the world of Kenshi to the Bannerlord universe.
This will include Characters, Weapons, Locations, Sounds and Music from the world of Kenshi
If you have any experience with modding, whether it be Coding, 2D, 3D Modeling, Model Animation, Scripting or Coding, do not hesitate to get in contact with us.
We don't know, it depends on how much we want to release out of the gate, and whether it be in stages or when we are satisfied with the mods current state.
The Conversion will be following the timelines of Kenshi, se we will be trying our best to create the same flavour that is in the Kenshi world.
We plan to cover the entirety of the Kenshi continent.
We are endeavoring to make Kenshi come into the universe of Mount and Blade, everything will be coming over from Kenshi. If you have played Kenshi imagine everything in those games, but in Mount and Blade.
Link is work in progress.
Humans, Hive, Shek, Skeletons, Drones and more.
Yes, each race will have preset strengths and weaknesses.
Yes! We are currently looking for Model Riggers, Scripters and Coders who will be able to work with the Bannerlord modding tools.
If you wish to get involved you can message us on Moddb.
If you have any questions please leave them down below and I will try my best to respond to each and everyone of them.
Thanks again.
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Has this project ceased development now? Appears that Moddb has archived this now due to inactivity so thought I'd ask!
Guys well done it look so good !
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With the notice of a full release for Bannerlord on October 25th is there any word on whether the dev is coming back?
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Very interesting, i would never expect that someone will try to make Kenshi in bannerlord, good luck!
Yo if you guys do something with this I'd get back into mnb again for sure.
Once Bannerlord is out of EA, you will see some more updates being posted.
As stated, because Bannerlord is in Early Access, it receives, constant updates, and anything created for that version of the game will break on the next update.
This happens will all mods, and because of the scale of this mod once Bannerlord comes out of EA, and a final stable version is set, this mod will be created for that version.
Because we are not wanting to keep having to update this mod as it takes way too much time, we will create it for a final game version and that will be it.
(We are talking about hundreds to a thousand hours here, not a few).