This member has provided no bio about themself...

Comment History
ZekeDerevenko
ZekeDerevenko - - 24 comments @ Bug Reports

The keypad buttons are out of alignment with the image of the keypad at my resolution.

3440x1440. Changing FOV to Default/Max has no positive impact on alignment.

Good karma+2 votes
ZekeDerevenko
ZekeDerevenko - - 24 comments @ Soundscape Overhaul 3.0 for 1.5.1

Forest_1 has very horrid high pitch frequency throughout its entirety. It's very annoying to listen to.

Good karma+2 votes
ZekeDerevenko
ZekeDerevenko - - 24 comments @ RemoveSwayAnomaly1 5b3

Are you talking about how the gun sight moves when you walk from left to right(while ADS)? I didn't change any animations. Just disabled the scope sway.

Good karma+2 votes
ZekeDerevenko
ZekeDerevenko - - 24 comments @ RemoveSwayAnomaly1 5b3

Didn't see it, and I just uploaded this with the latest file from the current build. Figured if there was already one it'd have some changed lines or something.

Good karma+1 vote
ZekeDerevenko
ZekeDerevenko - - 24 comments @ RemoveSwayAnomaly1 5b3

No reason that it shouldn't work, i zero'd out camera_move_epsilon and
zoom_aim_speed_k which is the wiggle.

Good karma+1 vote
ZekeDerevenko
ZekeDerevenko - - 24 comments @ Dead Air Tweaks

I don't know how anyone has not pointed this out yet, but, you made it so Binoculars are not sold by any trader because you named it "wpn_binoc_inv" when the actual item name is "wpn_binoc".
Thus kinda removing them from the game.

I can fix it myself but just informing you, that you'll have to change all yer trader config files if you want to fix it.

Good karma+2 votes
ZekeDerevenko
ZekeDerevenko - - 24 comments @ Dead Air Cook more than one piece

i was considering adding some config changes for upping the prices of Charcoal\fuels but I didnt want to chance conflicting with any other modifications like Dead Air Tweaks or Tweakium or any of the other economy tweak mods.

This more or less is just a QoL thing.

Good karma+1 vote
ZekeDerevenko
ZekeDerevenko - - 24 comments @ Dead Air Cook more than one piece

Sorry but I am not sure how to do that, I'm stuck on how to get multiple items from the list.box as it is haha.

I've tried using a GetItemByIndex loop and assigning them to vars but I barely know how to code as it is so i'm kinda stuck ;~;

Good karma+2 votes
ZekeDerevenko
ZekeDerevenko - - 24 comments @ The Hand/Arms Project

Hey if its not too much to ask could you provide a tutorial whereabouts to properly export .skls and .obj and re-compile them back into working .ogf?

I can get both of those files and put them into Blender using the xray-blender tools but I cannot for the life of me get them to re-comp back into a working .ogf

(everything I find is in russian and is so broken after translation or its outdated ;~;)

Good karma+1 vote
ZekeDerevenko
ZekeDerevenko - - 24 comments @ Dead Air Outfit Overhaul - DAOO v1.1 EXTENDED

You deleted these lines from the .xml

<progess_bar_backpack x="488" y="410" width="47" height="5" horz="1" min="0" max="1" pos="0">
<progress stretch="1">
<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
</progress>
<min_color r="196" g="18" b="18"></min_color>
<middle_color r="255" g="255" b="118"></middle_color>
<max_color r="107" g="207" b="119"></max_color>
</progess_bar_backpack>

Just pop them lines back into actor_menu_16.xml and done.

Good karma+3 votes
ZekeDerevenko
ZekeDerevenko - - 24 comments @ .dbl File Unpacker 0.98a

Hello, I'm trying to repack the database files in 0.98b of Dead Air which uses .xdb# I really would like to know how to properly do it if you could please tell me.

I am trying to fix a problem with one of the levels, Thank you.

Good karma+1 vote
ZekeDerevenko
ZekeDerevenko - - 24 comments @ Dead Air

-deleted because i found its possible to do- Actually I found it is possible to change some values but its extremely finnicky. Go to Gamedata\Configs and open axr_options.ltx

[character_creation] should be the first set, any option you want to make enabled add true to the blank spot after the equals sign.

To disable write False.

Good karma+1 vote
ZekeDerevenko
ZekeDerevenko - - 24 comments @ Dead Air Tweaks

This mod actually works. You can freely overwrite whatever this is replacing w/o breaking anything, I only had one crash in 10 hrs that hasn't happened again.

Moddb.com

Good karma+2 votes
ZekeDerevenko
ZekeDerevenko - - 24 comments @ S.T.A.L.K.E.R.: Last Day – Translation [0.11.2]

Some weird problem with zone_news_vs.script causing crashes, possibly something to do with changes to news_where in zone_news_texts.script or the local_liter table in the script itself (in v0.99)

Its a problem at: function show_news_trade()

here is the error

LUA error: e:\games\last day\gamedata\scripts\zone_news_vs.script:85: bad argument #3 to 'gsub' (string/function/table expected)

Only started happening after i installed newest translations.

Good karma+2 votes
ZekeDerevenko
ZekeDerevenko - - 24 comments @ TRX: Sounds Revamp (8.3)

You need to update game_maps_single.ltx in configs folder with:

[y04_pole]
global_rect = 457,1965,698.98,2205
music_tracks = l01_escape_musics
weathers = atmosfear

at the bototm, because otherwise the map Glade will not show-up in the PDA map and will not have any ambient noise.

(This is even after selecting the Last Day option in the installer by the way)

Good karma+1 vote
ZekeDerevenko
ZekeDerevenko - - 24 comments @ S.T.A.L.K.E.R.: Last Day

If you're going to use the HD models pack lower your A-Life switch distance to 200m and you should seldom have an out of memory crash. That fixed many problems fer me.

Good karma+1 vote
ZekeDerevenko
ZekeDerevenko - - 24 comments @ S.T.A.L.K.E.R.: Last Day

I can't use Reshade with DX10 enabled in the game, it crashes eventually after like 30 minutes and throws a D3D11 Create Device Chain error. Might just be me, so however

if you do use Reshade use DX11.

Good karma+1 vote
ZekeDerevenko
ZekeDerevenko - - 24 comments @ S.T.A.L.K.E.R.: Last Day

Try fiddling with the settings in the in-game console

r2 sun_lumscale_amb numberhere
r2 sun_lumscale_hemi numberhere

Good karma+1 vote
ZekeDerevenko
ZekeDerevenko - - 24 comments @ S.T.A.L.K.E.R.: Last Day

You should probably remove the DRX Dynamic Anomalies from the Description Modlist since it was removed in 1.2

Good karma+2 votes
ZekeDerevenko
ZekeDerevenko - - 24 comments @ S.T.A.L.K.E.R.: Last Day

Small problem but the script that is ran whenever you try smoke a cigarette searches for items box_matches BUT there is another item in the game called just 'matches' that is not used by the script and can only be used to light campfires.

delete it from:
ph_box_items_by_communities.ltx
ph_box_items_by_levels.ltx
ph_box_items_count.ltx
death_items_by_communities.ltx
items_cooking.ltx

or just modify the script for finding matches to include 'matches'
itm_manager_mod.script @ line 327-379

Here are the fixed files with the offending item removed:
Drive.google.com

P.S. If you do fix this by removing the item(like in my files) if its anywhere in the game world on a previous save you will not be able to load those saves anymore

Good karma+2 votes
ZekeDerevenko
ZekeDerevenko - - 24 comments @ S.T.A.L.K.E.R.: Last Day – Translation [0.11.2]

gamedata\scripts\dialog_mlr.script has some untouched lines and it has russian words used for the messages it prints in gam. I noticed this when it prints faction reputation increase messages because they were in russian.

I tried to fix it
Lines 284-302 (I tried to translate it with machine but it was hard to understand some of the devushka but i translated a few lines)
Lines 2198-2238 (the faction change lines)

Here is the script that has some of it fixed.
Pastebin.com


Good karma+1 vote
ZekeDerevenko
ZekeDerevenko - - 24 comments @ DoctorX Dynamic Faction Relations 1.8 [1.4.22]

I'm gonna have to uninstall this mod, after playing it on my current run through as a Clear Sky member with your Faction Relations mod, that pretty much EVERY faction except Bandits and Monolith have made an alliance with Clear Sky.. Even the military.. But even though it says there's a cease-fire with freedom and that they're "neutral" the relation value is -978 so they keep shooting at me and i lose reputation for shooting back. I really like the mod but it seems like it's causing problems

I.imgur.com

Good karma+1 vote
ZekeDerevenko
ZekeDerevenko - - 24 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

Yea all the AO items are there. Thanks

Good karma+2 votes
ZekeDerevenko
ZekeDerevenko - - 24 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

(Realized I wasnt logged in)
You left out all of the Arsenal Overhaul ammunition/weapons from the Trader files in your Outfit Addons patch files.. ;\

Ah, i was looking at something else, i now realize what the valid_item... file is for.. sorry I was going through and trying to add my own items that i made for myself in.

Good karma+2 votes