Its one of the things i return again and again every half a year. It stays somewhere close to Hl1 in my heart. Never thought i`d love something with same joy when im 20 years older
Its one of the things i return again and again every half a year. It stays somewhere close to Hl1 in my heart. Never thought i`d love something with same joy when im 20 years older
One of the best things i played in my life. I cant remember anything giving me goosebumps this hard 90% of the time. This feeled like playing half life 1 and like im 10 again. Level design is brilliant, close to genious. Everything feels realistic, authentic, lived by real people. Do you guys have some architect engeenering education? This is 146 out of 10. Damn, jeez in my pants.
Ну просто значит это я тормоз, очевидно.
Визуально - 10 из 10, геймплейно - 0. Патронов просто нет, нигде, в принципе. На предпоследней сложности сами попробуйте погонять. Спрятать синий ключ в труп без подсказок и наводок ? Нууу бля вы вообще в адеквате ? Берешь желтый ключ у мемориала, и не можешь вернуться к желтой двери на этом уровне - ну это вообще топ - нахуй он тогда нужен. Второй уровень начинается с телепорта в жопу окруженную шотганнерами, действительно, зачем ставить условия и давать варианты решения задачи, давайте просто сразу выебем игрока, че там, отличная идея. Или это все один уровень из кусков ? Хер пойми вообще куда ты идешь и зачем. Справиться можно, но это глупо и раздражает. Бросил на моменте когда эйрлоки начали писать "unknown script", чем не радость когда не осталось ни одного патрона, а десяток импов поджаривает тебе анус. По моему никому не интересному мнению играть пока что низя, а жаль, видно что трудов вложено много.
well. 2013 had its own thing, and new one is just too generic, IMO.
Cause indiedb sometimes gives no notifications on comments. Good luck with dat cool stuff, bruh
So you guys think its ok to throw bots with 3 basic lasers againts top shotguns and flaks ? Thanks, uninstalling.
amazing art !
I.. I feel young again. It`s DOOM as i always imagined it and wanted it to be. Now i can die in piece. Thank you, sarge.
So where do you guys sell your soul to get that much attention to your games? =)
cant meet anyone on cnc.net, anyone wanna play with noob ?
I see. That was a huge mistake =)
woah thanks man, its all realtime for now, really annoying Unity keep crashing when i try to bake lightmaps, but since it works so smooth anyway, i am starting to think i dont need lightmaps at all.
Wil try to raise up the plank one step at a time ! =)
Well, not at all =)
Lets see, what we have and what is planned at this moment:
Its is going to be a story driven shooter/adventure game.
The fighting system is simple but mixed, you either a melee fighter as a main character, or inside a flying\gliding machine wich fights in melee and shoots.
You will need to scavange and fight to find new weapons and upgrade your mech, so you can move further in game.
The world will be filled with characters with their own stories and quests beside main storyline.
We also planned very simple crafting system for creating consumables that will help in the ffight.
Its very few of us so the progress is slow. Thats why most updates are graphics only.
Though you made me think the description is kinde misleading and needs some work =)
Thanks ! One step at a time )
well, its not a "flying" really, more like double jumping and gliding. Flying like an aircraft would be too much work for me, imagine the size and scale of the surroundings =)
What did you expect ? There is still butt in the video ! =)
that was a shame, but its already gone )
It should take off really high, because i cant even imagine how much does it need to be done even for one planet )
Most of the life on planet was burned to ashes, now its all that somehow survived and mutated beyond reas
Did not expect to hear anything like this, but thanks a lot ! =)
Kicking was before, now its also SMASHING =)
Well I`ll dare to leave some feedback )
You could adjust ambient light when you get closer to ground - the ship seems to be lighted the same as in space, with dark crisp shadows, wich does not look good, for me at least.
The cockpit model - not the interface, but surrounding model looks very simple, i think it should have its personal detailed model, separated from ship, dont you think ?
Also i hoped to see wide forests when you reach the ground, was a bit dissapointed =)
i guess we will release it on everything Unity provides to the time of the release =) Right now the only goal is a polished shiny sparkly little demo with all features to show the idea and visuals of our bright and colorful post-apocalyptic world.
Thanks, i`ll think what i can do with lighting. Do you mean i should sell models separately like on turbosquid ?
Thanks! With all that silence it feels like being deep under million other awesome projects )
zagmodell
joined
Remeber how you inspired your followers to do stuff in black&white; ? You grab an idiot, tell him to do something and he does until he dies. Sometimes i feel that back when i started doing graphics, someone just pushed me and said "DO GAMES, BITCH". Does not let me go ever since. Many years of making models, textures, animations, drawing, designing, video editing, now programming, organising lazy slaves. How much else do i need to study to get something finished, for GOD SAKE.