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Comment History
XDragon2688
XDragon2688 - - 26 comments @ Gen_Rhys_Dallows

Hey, sorry to bug you but I can't find this anywhere. With Expanding Fronts, is it possible to build the new added units like the ATAT swimmer or Death Trooper in skirmish or campaign?

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ Expanding Fronts 1.2.1 Released!

Just wondering, is it possible to build the new units in game, like the AT-AT Swimmer or Death Trooper? Or are they scenario only?

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ New Criminal underworld light fighters/bombers: Uglies

Ah, the old Die-wing way in the back. That's suicide right there. Love it!

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ Public Developer's Build Release SOON.

You know what, I need to make the MODS folder. Duh

So is it literally just as simple as adding your files to the new folder in the steam version?

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ Public Developer's Build Release SOON.

So I'm new to the Steam way of playing, mostly picked it up because a lot of mods are going that route for updates. I have both GOG and Steam installed, and I was wondering how would you manually instal this mod to the steam version? I don't see any MOD folders in the directory

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ AI Updates & New Cruel AI Setting

wow, that sounds impressive. Do you really think you could get some sort of truce system up and running in the single player game? It would be interesting to say the least when you're doing a larger map with 6 or 7 different factions fighting. While not canon, it would be interesting to see the NR and say, Pentastar come to a truce allowing one to focus on the warlords or even the Remnant.

Good karma+4 votes
XDragon2688
XDragon2688 - - 26 comments @ TIE Fighter Cockpit and Imperial HUD (WIP)

This is amazing. It's like a modern day TIE Fighter in X-Wing. I can not wait to get my hands on this mod.

Good karma+5 votes
XDragon2688
XDragon2688 - - 26 comments @ XWVM - T/A Player Craft

Oh my god....are you adding TIE Fighter stuff into this?! Amazing! I assume you're going to work on changing the icons to reflect the ship.

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ Imperial Civil War 2.2 Released

Im also experience this on skirmish

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ Imperial Civil War 2.2 Released

Yeah it's gog version

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ Imperial Civil War 2.2 Released

Quick question/comment. I did a skirmish quick, the Imperial base was a semi transparent blue...don't know if that was intentional or if it didn't load properly.

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ Imperial Civil War 2.2 Released

This is awesome, you guys rock!!

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ Galactic Empire Units List

Where is the raider? I can't find it in the XML

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ Arquitens Demolished

awesome! Just beautiful

have you considered the Imperial raider as well?

Good karma+4 votes
XDragon2688
XDragon2688 - - 26 comments @ 2.2 Era Overhaul

Sounds awesome. Really a nice change of things guys. Can't wait

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ A first test of ship inertia causing head bobbing

Holy...this is amazing. Thank you for bringing X-Wing into the 21st Century

Good karma+3 votes
XDragon2688
XDragon2688 - - 26 comments @ MotY Round 2 & Systematic Upgrades

I can't wait for 2.2. Your space combat is one of the most engaging I've played on the previous version. Love the change log, I'm sure it'll take a little getting used to but it'll be awesome!

Good karma+4 votes
XDragon2688
XDragon2688 - - 26 comments @ XWVM

Literally just read about this project. Looking forward to trying it out. It looks amazing

Good karma+3 votes
XDragon2688
XDragon2688 - - 26 comments @ Empire at War Expanded: Thrawn's Revenge

Just stopping by to express my support and desire for this. Im still playing this from when in installed it in 2013. Not sure which version but regardless, I'm excited for 2.2

I do wonder, did you keep the TIE Phantom in the game? I havent stumbled across it

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ Star Wars: Empire at War: Rebellion

I thought about it, but since the Empire has seemingly limitless financials resources... i'll stick with my Star Destroyers and crush that rebellion haha.

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ Star Wars: Empire at War: Rebellion

Error post...ignore please haha

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ Star Wars: Empire at War: Rebellion

I've been following this for a while. Can't wait to play and end the rebellion before it begins haha

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ SWFOC - Revised

You're the best for that.

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ SWFOC - Revised

Nevermind...i figured that out really quickly. I'm almost embarrassed I asked that haha

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ SWFOC - Revised

MOD looks awesome. I have a question though, is there anyway to switch the Venator to the Imperial side?

Good karma+1 vote
XDragon2688
XDragon2688 - - 26 comments @ Empire, Rebels, Consortium

Anyway to make it build able for conquest as the Imps?

Good karma+1 vote