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Comment History  (0 - 30 of 96)
vlad_8011
vlad_8011 - - 96 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Using Arsenal overhaul 3.1 Is causing crashes, thats why i mentioned in first post. People downvoting are so dumb so they cannot help and just downvoting. And all missions are avaailable from begin - i dont know the right order to complete them, so its a minus in my opinion.

Good karma0 votes
vlad_8011
vlad_8011 - - 96 comments @ Smurth's Dynamic Hud v3.2.2.8 (1.4.22+ AO, ...)

How to turn on the minimap? I tried putting files from optional HUD (folder minmap ON) and it doesnt appear.

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ Increased StCoP Damage (1.4.22)

Anyone have checked it with AO 3.1?

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ Polish translation 1.4.22 Final link in desciption

Jak wam idzie ze spolszczaniem albo kompatybilnością Arsenal overhaula? Mam AO 3.1 i gra crashuje się co 5 minut. Może wam jakoś z tym pomóc?

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ [Release] Call of Chernobyl 1.4.12

Thanks, Have crashing all the time wit error that i have not enough space in magazine for launch some command. Support is quiet.... since week

Good karma+2 votes
vlad_8011
vlad_8011 - - 96 comments @ [Release] Call of Chernobyl 1.4.12

Its crashing for no reason, log says :

stack trace:

0023:088A0284 xrGame.dll, CDialogHolder::TopInputReceiver()
0023:088B8360 xrGame.dll, CDialogHolder::TopInputReceiver()

[error][ 8] : W magazynie brak miejsca dla wykonania tego polecenia.

Which mean there is too low space in magazine to launch this command.

Good karma+2 votes
vlad_8011
vlad_8011 - - 96 comments @ [Release] Call of Chernobyl 1.4.12

But there is writed in FAQ, that COP is needed for COC, but not what version. Also, is this matter what launguage i have in COP? Will same language work for COC?

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ [Release] Call of Chernobyl 1.4.12

What version of Call of Pripyat is compatible with Call oF chernobyl?

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ VTN

I started to have strange issue with no weapons in hands of soldiers (weapon is, but no model), newest version of arma 1.56 (both stable and dev) and fresh VTN version.

Good karma0 votes
vlad_8011
vlad_8011 - - 96 comments @ VTN

Maybe their vehicles are not so undestructable, but too complicated to destroy. Their armor calculation are only theoretical, so T-90A armor too, as there is prppf from syria, T-90A can withstand hit from TOW, RHS says it cannot be truth (telling you "black is white", even if you got the proof). This is why i'd rather VTN. Second is the compatibility with other mods, which RHS keep at zero %, all other mods must do compat. patches for RHS. THeir armor penetrators sometimes not work when big battle is sometimes going on, i can hit tank in side with 100% sure penetration, and nothing happens, i die. They call it realism, i call it ridiculus. Only missing things in VTN are tanks..... i very miss it, but if they will bring them, i think this should be treated as DLC, best DLC in arma history.

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ Lost Alpha - Early November update

Any chance for New AK? Those buggy stalker models are mirrored - gun lock (where the empty sheels ejecting) shoult be on the right, not on the left side.

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ Allied Intent Xtended

Mod is crashing everytime when i choose map in singleplayer. No matter 1.5 or 1.41, game is crashing without reason. Searched google, used some pythons but it not work. Vanilla BF2 works OK.

Good karma+2 votes
vlad_8011
vlad_8011 - - 96 comments @ Commanders of War III

Neverending crashes..... no mdl files for all tanks.... wtf?

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ S.T.A.L.K.E.R. - Lost Alpha

OK i played and completed your mod - its fantastic! However i've got ask for you as you are working on 3004 patch. Its language - something that gives stalker little magic (i know there was language packs, but they changed only text) - for example Polish version have professional lector, and you afaik didnt changed dialogs audio. So there is just override needed? And the flashlight - personally its realistic but i hated that feature - battery life was dependednt of my FPS. Could you give a player choice to install mod with flashligt batteries feature or without it?

And what i saw was lot of errors and crashes on DX 11, but thanks for big ammount of options so i have checked "Use DX 10.1 instead DX11" and i completed game without single error. I have Gigabyte Radeon R9 270 OC so my card support DX11. I hope this will help some people - it also improving wet surfaces in Arsenal Overhaul mod for Call of Pripyat. DX 10.1 somehow resolving many problems.

Good karma+2 votes
vlad_8011
vlad_8011 - - 96 comments @ S.T.A.L.K.E.R. - Lost Alpha

I'm nut up-to-date with LA, but i love it,completed it 4 months ago. I just missed electro storm and emission blastoff and respawn for animals/mutants. Where did they go? Long walking was boring for me, as i didnt meet any life, any emission nothing after i killed everything in previous way.

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ Installing AMK with AMK Retranslated

Had the same issue. After some reinstalling it simply worked. I installed stalker, updated it to 1001, 1003, 1004, applied _appdata and gamedata folders and fsgame.ltx and it worked.
Now have some shadow glitches.

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ Installing AMK with AMK Retranslated

I cant get rid of shadow bug on my PC.
Followed this tutorial:
Youtube.com
It didnt helped either. Got exacly same issue + shadow glitch on the edges of screen.

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ AMK: Autumn Edition

Its unplayable with such bugs. Shadows are transforming on the screen edges, in front of player and in random moments. It look terrible. I'm sure its some method of shadow rendering, how to disable them and get back to standard SOC shadows?

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ AMK: Autumn Edition

Started to work, but i have bug on the edges of FOV something like shadow render or some smillar.

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ AMK: Autumn Edition

Game crashed everytime on loading on CLIENT-Synchronizing.

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ AMK: Autumn Edition

No logs in any folder, no reason of crash, no COOL.

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ AMK: Autumn Edition

Game crashes at loading shaders. I've done everything from readme.

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ VTN

100 better than RHS. All zeroing on weapons working realistic (animations, effects), tunel vision on scopes, diferent effects on muzzle breaks for rifles, every smallest effect finished with highest quality. If i ask RHS team to do SOME of this features, they say "Arma limitation, its not possible". Now with their undestructible abrams and bradley its unplayable, and they say its realistic... just look here:
Feedback.rhsmods.org
They know all the best and shut the **** up!
In Veteran Mod, i know i can trust the developers, beacuse every inch of content is biggest quality. Great job, voted for you on "Mod of the Year"

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ Dynamic Shaders III

I tried using user.ltx and dont.... nothing worked

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ Dynamic Shaders III

Nah, i uninstalled it and installed Lost aplha. There was error throwing, so game wasnt loading no more, ot was about pixel shaders that my graphic card doesnt support 1.1.

Lost Alpha runs on max settings, i have i5 4x 3.5Ghz, Radeon R9 270oc 2GB, 8GB ram and 1 TB hdd 7200RPM

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ Dynamic Shaders III

Game is not starting for me with Dynamic Shaders :(

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ Here I go killing again

Am i doing something wrong - all walls on my PC look more matt. I'm using maximal video settings so i dont understand. There is even option marked, named "wet surfaces". On Lost Aplha mod all is good.

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ Cold War: Realism

Here are correct ranges for all guns made by me:
Moddb.com

Good karma+1 vote
vlad_8011
vlad_8011 - - 96 comments @ AO 3.1 - Call of Chernobyl 1.2.24 Addon - November 20th

What graphical mod is used here?

Good karma+1 vote