if it comes out, i hope it will be better than dx2...it was...lame compared to the first one.
if it comes out, i hope it will be better than dx2...it was...lame compared to the first one.
and plzzz put regular GIs instead of this gay riot thugs...with deploy function.
why this reminds me so much on "who is the killer..is it the butler? XD"
anyways, eyes need some repositioning on everyoneexcept malcom, archer and t`pol...
aaaand malcom look too young...he needs like 7 years more on his face hehe.
OMG!
Amazing workso far. Keep it up with Klingons, Romulans and Borg.
Lol...There are no "locked" classes in Morrowind.
Yay! I cant wait for the beta! You guys got my vote for MOTY.
Star Trek Temporal War ftw! (im not working on that mod to say that, lol)
Dam ppl! This is one of the best mods i ever saw!
I cant wait to lay my hands on this!
I have a couple of ideas.
1. You can interact with the crew and go anywhere on the ship between missions like in Elite Force. Casual actions like Trip tampering around the warp core (custom animation), Reed testing phasers and offers a target practice, Hoshi translating Klingon language (few fun translations), T'Pol eating alone in the mess hall, Archer walking Porthos and many other. Maby even your own duty shift as a MACO maby or a crewmember in engineering?
2. Ship is attacked by Suliban. You need to deactivate the bombs that are scattered around the ship. For example in Engineering, where Trip helps you around the warp core to override conduits to reach one of the charges. In torpedo bay, ejecting a charge in last seconds trough a torpedo tube, with the help of Reed etc etc.
Real life is a real enemy of every gamer. Why do we tolerate it? Lets fight against RL! Hihihihi.
But anyways, keep up with the good work!
AGH!!! My virgin eyes! XD
The template is terrible. Like its designed for blind ppl. Too big for my taste.
I allready hava job on a TV station so i realy dont need one in gaming industry. :)
*shoo to woodworm*
Its not a nerd mod. Its a QUALITY mod. *shoo*
I love how decon chamber is done. Are those blue panels on the walls iluminable like in the series or just static deco?
Lol, i remember one of the first episodes when Trip and T`Pol were in there...Maby a side-quest is in order there? "Sterilize" T`Pols back because of a possible infection? XD
@TripTucker:
I think its a good idea to implement sum kind of mission with that J-Tyfe Freighter eject.
Maby sumting involving Sulibans and u need to corner em into one of the pods and eject em into space in it. No casualty but effective.
Or sumtin like in ST: Elite Force 2 on Atraxian station with that monster and escape pod.
I cant beleve my eyes how much details you guys have implemented to launch bay...Its EXACLY as in the show!
It is good to know that u will be more dedicated to SP part of the mod because we saw almost too many MP mods latley with weak SP support.
50000000 thumbs up for this mod! :)
Tnx a bunch man...Im realy glad to hear that. Keep on with the updates! :)
Sorry for a double post but i forgot to ask if there is any chance to get my hands on a printable box cover so when the mod comes out on its final release, i can wrap it up and put it on my shelf like a regular retail game?
That woud look so sweet! :)
The Bridge looks like it was imported directly from the show! Great work guys! Keep it up!
Im realy impessed by this mod and i hope that will keep going foward every day untill rhe release day.
Keep on the good work and inform us offen about your progress.
OMG! I first thinked that you placed this mod by mistake in UT2003 section...It looks soo Sage-d!!! :D
I hope that youl finish it asap but let it scream QUALITY!!! all ower it.. :D
GJ GUYS!!!!
Pretty ambitious...
I hope that it will be good as you say so in that description...Might drag me out of WoW...:D
Lol...Nice one guys!
WoW+CS...Splendid idea!:)
Happy April fools everybody! :D
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