he is a lived in stunbatton texture for the mod anyone feel free to use it but credit me
https://drive.google.com/drive/folders/1_lDhKjr93GnmvZKGQd_LLLwyIfvZEBnw?usp=sharing
he is a lived in stunbatton texture for the mod anyone feel free to use it but credit me
https://drive.google.com/drive/folders/1_lDhKjr93GnmvZKGQd_LLLwyIfvZEBnw?usp=sharing
Yeah Thanks for Your Advice I Reset My Project With Everything gone starting anew!
HELP!
So when i open hammer and click new or load map all 4 screens are black no grid and grid is enabled and when i change 3d view to textured its still wire frame?
Any Way I Can Fix This?
Every Single Time I Use it it just keeps on popping up also i cant genrate c++ anther error there pls help
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at LibModMaker.ValveKey.Quote(String ClearText)
at LibModMaker.ValveKey.ToString()
at LibModMaker.ValveKey.ToString()
at LibModMaker.ValveKey.Save(String FilePath, Encoding Encoding)
at ModMaker.frmWeapons.SaveChanges()
at ModMaker.frmWeapons.frmWeapons_FormClosing(Object sender, FormClosingEventArgs e)
at System.Windows.Forms.Form.OnFormClosing(FormClosingEventArgs e)
at System.Windows.Forms.Form.WmClose(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8943 (WinRelRS4.050727-8900)
CodeBase: C:
----------------------------------------
ModMaker
Assembly Version: 1.9.0.0
Win32 Version: 1.9.0.0
CodeBase: C: Objects/ModMaker/ModMaker.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
hey Thackitorius do you have a app i can fill out to help you out?
hey gunship mark 2 can i use mmod like source engine 2013 base and base my mod around your version of source
Hey Gunship Mark 2 could i use you mmod as a base for my mod ill give you crediet
CODEGAMGD
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