It is compatible with the HEATVISION V1.1 addon?(google translator)
It is compatible with the HEATVISION V1.1 addon?(google translator)
uhhh so I'm already going crazy from so many updates hehehehe [Google Translate]
Thank you very much, it helped me, I can't wait for your next update :3 [Google Translate]
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'sm\actor_legs\hd\exo_army_outfit.ogf'.
stack trace:
It happened to me when I wanted to buy in Sidorovich the Exoskeleton of Fang, from Trader Overhaul [Google Translate]
Is there a mod that allows you to leave the music on the menu and remove the background music when I play? [Google Translate]
is it DX9 compatible? do i have to start a new game once installed? [Google translator]
Happens to me when I interact with the Cordon Farm Trader and the Landfill Butcher. I think the problem comes from GBOOBS as I also have the icon ammo PATTERN[Google translate]
were you able to solve? I keep getting the same error [Google translate]
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 915
[error]Description : fatal error
[error]Arguments : Can't open section 'ammo_knife_6'. Please attach [*.ini_log] file to your bug report
stack trace:
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 915
[error]Description : fatal error
[error]Arguments : Can't open section 'ammo_knife_6'. Please attach [*.ini_log] file to your bug report
stack trace:
# LOADING: Ironman mode - Second Wind | Life Granting is off
- Default community: stalker
collectgarbage before=49310183Kb
collectgarbage after=32482147Kb
! [LUA] There is no spawn callback on object with id 19494 from object with id 1024!
! [LUA] There is no spawn callback on object with id 19497 from object with id 1024!
! [LUA] There is no spawn callback on object with id 19501 from object with id 1024!
- OCS | Full simulation = ON
compiling shader models_lfo_light_dot_weapons
compiling shader models_lfo_light_dot_weapons_2
compiling shader models_lfo_light_dot_weapons_0
compiling shader models_laserbeam
compiling shader models_laserbeam_0
[LSS] Spawning object [novice_outfit_legs27074][novice_outfit_legs][27074]
! [LUA] There is no spawn callback on object with id 19494 from object with id 21037!
! [LUA] There is no spawn callback on object with id 19497 from object with id 21037!
! [LUA] There is no spawn callback on object with id 19501 from object with id 21037!
! Missing ogg-comment, file: c:/game/anomaly-1.5.1.2\gamedata\sounds\material\actor\step\n_default_5.ogg
intro_start game_loaded
* [x-ray]: Handled Necessary Textures Destruction
* MEMORY USAGE: 1627802 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
! Missing ogg-comment, file: c:/game/anomaly-1.5.1.2\gamedata\sounds\material\actor\step\n_gravel_5.ogg
Time continual is:642121
* Register UI: Dialog
! auto-generated bump map: wpn\wpn_harpoon_knife_bump#
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 915
[error]Description : fatal error
[error]Arguments : Can't open section 'ammo_knife_6'. Please attach [*.ini_log] file to your bug report
stack trace:
Who is FullUpgrades? [google translator]
Hello, I have a problem, when I use the weapon with Leopold LCD D'evo, the LCD crosshair does not come out, is it a compatibility problem? I'm playing it in DX8[google traslate]
Hello, when I install the mod I get the weapons without textures, and it also crashed :(, I have BaS, EFT repositioning and the Kriss Vector installed [Google translate]
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'dynamics\weapons\wpn_g36\wpn_g36_nimble.ogf'.
Good, how can I know if the mods that are in DLTX work?, because when installing it they do not generate the changes, for example Moddb.com, it only changes the elements of the BaS[google translate]
Good, how can I know if the mods that are in DLTX work?, because when installing it they do not generate the changes, for example Moddb.com, it only changes the elements of the BaS
I don't like how they alternate, but if it's with laser. What I was asking if it is possible to restore it to the old BaS. [google translation]
How can I reverse the sight position on pistols? since I don't like how raised laser guns look. [Google Translation]
Issues with weapon addon indicators, not showing addons[google traductor]
Es compatible con BaS al espanol?
the-sonic
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